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219MS #219: Magcargo
Pokémon
#221: Piloswine 221MS
This article is about the species. For a specific instance of this species, see Swinub (disambiguation).
Swinub
ウリムー Urimoo
#220
220Swinub
Art by Ken Sugimori from HeartGold and SoulSilver
Type
Ice Ground
Species
Pig Pokémon
Abilities
Oblivious or Snow Cloak Thick Fat
Hidden Ability
Exp. at Lv. 100
1,250,000
Regional Pokédex numbers
Johto
#195
Hoenn
#360
Sinnoh
#203
Unova
#258
Regional Browser numbers
Fiore
R-172
Almia
R-200
Oblivia
R-280 N-132
Height
1'04"
Imperial
0.4 m
Metric
Weight
14.3 lbs.
Imperial
6.5 kg
Metric
Dex color
Brown
Catch rate
225 (29.4%)
Body style
Body08
Footprint
 F220 
Gender ratio
50% male, 50% female
Breeding
Field group 21 cycles
(5355 minimum steps)
EV yield
HP
0
Atk
1
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
Base Exp.: 78 Battle Exp.: 781*

Swinub (Japanese: ウリムー Urimoo) is a dual-type Ice/Ground Pokémon.

It evolves into Piloswine starting at level 33, which evolves into Mamoswine when leveled up while knowing AncientPower.

Biology

Physiology

Living in frigid temperatures, these Pokémon are covered in dense, brown-colored, striped hair to keep them warm. The hair is so shaggy that it often covers their tuft-like small legs, making them appear like a legless lump in shape. They use their pink, pig-like noses to dig through mud and snow, looking for anything edible. Swinub’s eyes seem perpetually closed in appearance.

Gender differences

None.

Special abilities

Swinub are known for their ability to find underground springs. As a dual Ice- and Ground-type Pokémon, Swinub can also use a variety of moves from both types.

Behavior

This Pokémon is known to use its hardy and reliable nose to sniff out food. Occasionally, it will come across hot springs while scouring the ground. When a Swinub finds an attractive smell, it will run desperately to find out the source of the aroma.

Habitat

Cave

Cave Pokémon

Swinub has been known to be found in icy areas, notably Ice Path.

Diet

This Pokémon's favorite food is a certain type of mushroom that grows under dead grass, although it also eats berries that it finds.

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation I.
Generation I
Kanto
If it smells something enticing, it dashes headlong off to find the source of the aroma.
Generation II
Johto
It rubs its snout on the ground to find and dig up food. It sometimes discovers hot springs.
 ???
No Pokédex data is available.


Game locations

This Pokémon was unavailable prior to Generation I.
Generation I
Kanto
None Trade
Generation II
Johto
Common Ice Path

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 50
110 - 157 210 - 304
Attack: 50
49 - 112 94 - 218
Defense: 40
40 - 101 76 - 196
Sp.Atk: 30
31 - 90 58 - 174
Sp.Def: 30
31 - 90 58 - 174
Speed: 50
49 - 112 94 - 218
Total: 250   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Pokéathlon stats

Speed
3/3 ★★★
Power
2/4 ★★☆☆
Skill
2/2 ★★
Stamina
3/4 ★★★
Jump
2/3 ★★
Total
12/16 ★★

Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Immune to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Notes:

Learnset

By leveling up

Generation V
Other generations:
II - III - IV
BW B2W2 Move Type Cat. Power Accuracy PP
00Start 00Start Tackle Normal Physical 05050 100}}100% 35
00Start 00Start Odor Sleuth Normal Status 0000 —}}—% 40
044 055 Mud Sport Ground Status 0000 —}}—% 15
088 088 Powder Snow Ice Special 04040 100}}100% 25
1313 1111 Mud-Slap Ground Special 02020 100}}100% 10
1616 1414 Endure Normal Status 0000 —}}—% 10
2020 1818 Mud Bomb Ground Special 06565 085}}85% 10
2525 2121 Icy Wind Ice Special 05555 095}}95% 15
2828 2424 Ice Shard Ice Physical 04040 100}}100% 30
3232 2828 Take Down Normal Physical 09090 085}}85% 20
4040 3535 Mist Ice Status 0000 —}}—% 30
3737 3737 Earthquake Ground Physical 100100 100}}100% 10
N/AN/A 4040 Flail Normal Physical 0000 100}}100% 15
4444 4444 Blizzard Ice Special 120120 070}}70% 5
4949 4848 Amnesia Psychic Status 0000 —}}—% 20
  • A level of "Start" indicates a move that will be known by a Swinub obtained at level 1 in Generation V
  • Bold indicates a move that gets STAB when used by Swinub
  • Italic indicates a move that gets STAB only when used by an evolution of Swinub
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
II - III - IV
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Normal Sprite TM05 Roar Normal Status 100% 20
Bag TM Poison Sprite TM06 Toxic Poison Status 90% 10
Bag TM Ice Sprite TM07 Hail Ice Status —% 10
Bag TM Normal Sprite TM10 Hidden Power Normal Special 100% 15
Bag TM Ice Sprite TM13 Ice Beam Ice Special 95 100% 10
Bag TM Ice Sprite TM14 Blizzard Ice Special 120 70% 5
Bag TM Psychic Sprite TM16 Light Screen Psychic Status —% 30
Bag TM Normal Sprite TM17 Protect Normal Status —% 10
Bag TM Water Sprite TM18 Rain Dance Water Status —% 5
Bag TM Normal Sprite TM21 Frustration Normal Physical 100% 20
Bag TM Ground Sprite TM26 Earthquake Ground Physical 100 100% 10
Bag TM Normal Sprite TM27 Return Normal Physical 100% 20
Bag TM Ground Sprite TM28 Dig Ground Physical 80 100% 10
Bag TM Normal Sprite TM32 Double Team Normal Status —% 15
Bag TM Psychic Sprite TM33 Reflect Psychic Status —% 20
Bag TM Rock Sprite TM37 Sandstorm Rock Status —% 10
Bag TM Rock Sprite TM39 Rock Tomb Rock Physical 50 80% 10
Bag TM Normal Sprite TM42 Facade Normal Physical 70 100% 20
Bag TM Psychic Sprite TM44 Rest Psychic Status —% 10
Bag TM Normal Sprite TM45 Attract Normal Status 100% 15
Bag TM Normal Sprite TM48 Round Normal Special 60 100% 15
Bag TM Ground Sprite TM78 Bulldoze Ground Physical 60 100% 20
Bag TM Rock Sprite TM80 Rock Slide Rock Physical 75 90% 10
Bag TM Normal Sprite TM87 Swagger Normal Status 90% 15
Bag TM Normal Sprite TM90 Substitute Normal Status —% 10
Bag TM Fighting Sprite TM94 Rock Smash Fighting Physical 40 100% 15
Bag HM Normal Sprite HM04 Strength Normal Physical 80 100% 15
  • Bold indicates a move that gets STAB when used by Swinub
  • Italic indicates a move that gets STAB only when used by an evolution of Swinub
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
II - III - IV
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
206MS221MS473MS AncientPower Rock Special 60 100% 5
034MS087MS112MS464MS471MS215MS
461MS217MS221MS473MS225MS
Avalanche Ice Physical 60 100% 10
019MS020MS023MS024MS052MS053MS
058MS059MS133MS134MS135MS136MS
196MS197MS470MS471MS209MS210MS
228MS229MS
Bite Dark Physical 60 100% 25
019MS020MS155MS156MS157MS231MS
232MS
Double-Edge Normal Physical 120 100% 15
050MS051MS Fissure Ground Physical —% 5
086MS087MS Icicle Spear* Ice Physical 25 100% 30
194MS195MS Mud Shot Ground Special 55 95% 15
027MS028MS034MS050MS051MS111MS
112MS464MS206MS220MS221MS473MS
231MS232MS
Stealth Rock Rock Status —% 20
058MS077MS078MS086MS087MS111MS
112MS464MS128MS133MS206MS209MS
210MS220MS221MS473MS231MS232MS
234MS
Take Down Normal Physical 90 85% 20
  • Moves marked with an asterisk (*) must be chain bred onto Swinub in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Swinub in that game.
  • Bold indicates a move that gets STAB when used by Swinub
  • Italic indicates a move that gets STAB only when used by an evolution of Swinub
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
II - III - IV
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Earth Power Ground Special 90 100% 10
B W B2 W2 Endeavor Normal Physical 100% 5
B W B2 W2 Icy Wind Ice Special 55 95% 15
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 Stealth Rock Rock Status —% 20
B W B2 W2 Superpower Fighting Physical 120 100% 5
  • A black abbreviation in a colored box indicates that Swinub can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Swinub cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Swinub
  • Italic indicates a move that gets STAB only when used by an evolution of Swinub
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

Evolution

220
Unevolved
Swinub
 Ice  Ground 
Bag Rare Candy Sprite
Level 33


221
First evolution
Piloswine
 Ice  Ground 
Bag TM Rock Sprite
Level up
knowing AncientPower


473
Second evolution
Mamoswine
 Ice  Ground 

219MS #219: Magcargo
Pokémon
#221: Piloswine 221MS

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