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191MS #191: Sunkern
Pokémon
#193: Yanma 193MS
This article is about the species. For a specific instance of this species, see Sunflora (disambiguation).
Sunflora
キマワリ Kimawari
#192
192Sunflora
Art by Ken Sugimori from HeartGold and SoulSilver
Type
Grass Unknown
Species
Sun Pokémon
Abilities
Chlorophyll or Solar Power Early Bird
Hidden Ability
Exp. at Lv. 100
1,059,860
Regional Pokédex numbers
Johto
#104
Hoenn
#337
Unova
#021
Regional Browser numbers
Oblivia
R-011 N-029
Height
2'07"
Imperial
0.8 m
Metric
Weight
18.7 lbs.
Imperial
8.5 kg
Metric
Dex color
Yellow
Catch rate
120 (15.7%)
Body style
Body12
Footprint
 F192 
Gender ratio
50% male, 50% female
Breeding
Grass group 21 cycles
(5355 minimum steps)
EV yield
HP
0
Atk
0
Def
0
Sp.Atk
2
Sp.Def
0
Speed
0
Base Exp.: 146 Battle Exp.: 1461*

Sunflora (Japanese: キマワリ Kimawari) is a Grass-type Pokémon.

It evolves from Sunkern when exposed to a Sun Stone.

Biology

Physiology

Sunflora's body is based on a sunflower. Every part of Sunflora's body except its head is colored green, with its face being cream-colored. Its head is circular and sports sunflower-like yellow petals from the sides, although the back of its head is cream-colored. Sunflora has leaves extending like arms from its round body, and two toes on each foot.

Gender differences

None.

Special abilities

Sunflora's diverse movepool makes it a versatile species. For instance, Sunflora can use seed-based attacks such as Leech Seed, Bullet Seed, and Worry Seed as well as moves that rely on leaves, including Razor Leaf and Leaf Storm. Additionally, Sunflora can learn a range of HP-restoring moves such as Mega Drain or Ingrain and even acquire weather-manipulating moves such as Sunny Day.

Behavior

Sunflora are constantly seen with a wide smile. Sunflora are only awake during the day: they awake as soon as the sun rises and close their petals to go to sleep as soon as the sun sets. While the sun is up, they move about in a hectic manner pursuing warm sunlight. However, they come to a complete stop when the sun sets.

Habitat

Grassland

Grassland Pokémon

Sunflora are rarely found in the wild, and are thought to share their habitat with Sunkern.

Diet

Sunflora convert sunlight into nutrition.

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation I.
Generation I
Kanto
In the daytime, it rushes about in a hectic manner, but it comes to a complete stop when the sun sets.
Generation II
Johto
It converts sunlight into energy. In the darkness after sunset, it closes its petals and becomes still.
 ???
No Pokédex data is available.


Game locations

This Pokémon was unavailable prior to Generation I.
Generation I
Kanto
None Trade
Generation II
Johto
None Evolve Sunkern

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 75
135 - 182 260 - 354
Attack: 75
72 - 139 139 - 273
Defense: 55
54 - 117 103 - 229
Sp.Atk: 105
99 - 172 193 - 339
Sp.Def: 85
81 - 150 157 - 295
Speed: 30
31 - 90 58 - 174
Total: 425   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Pokéathlon stats

Speed
2/2 ★★
Power
3/5 ★★★☆☆
Skill
3/3 ★★★
Stamina
4/5 ★★★★
Jump
2/3 ★★
Total
14/18 ★★

Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
None
Immune to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
None

Learnset

By leveling up

Generation V
Other generations:
II - III - IV
BW B2W2 Move Type Cat. Power Accuracy PP
00Start 00Start Absorb Grass Special 02020 100}}100% 25
00Start 00Start Pound Normal Physical 04040 100}}100% 35
00Start 00Start Growth Normal Status 0000 —}}—% 40
099 044 Ingrain Grass Status 0000 —}}—% 20
1313 077 GrassWhistle Grass Status 0000 055}}55% 15
055 1010 Mega Drain Grass Special 04040 100}}100% 15
1717 1313 Leech Seed Grass Status 0000 090}}90% 10
2929 1616 Razor Leaf Grass Physical 05555 095}}95% 25
2525 1919 Worry Seed Grass Status 0000 100}}100% 10
N/AN/A 2222 Giga Drain Grass Special 07575 100}}100% 10
2121 2525 Bullet Seed Grass Physical 02525 100}}100% 30
3333 2828 Petal Dance Grass Special 120120 100}}100% 10
N/AN/A 3131 Natural Gift Normal Physical 0000 100}}100% 15
4141 3434 SolarBeam Grass Special 120120 100}}100% 10
N/AN/A 3737 Double-Edge Normal Physical 120120 100}}100% 15
3737 4040 Sunny Day Fire Status 0000 —}}—% 5
4545 4343 Leaf Storm Grass Special 140140 090}}90% 5
  • A level of "Start" indicates a move that will be known by a Sunflora obtained at level 1 in Generation V
  • Bold indicates a move that gets STAB when used by Sunflora
  • Italic indicates a move that gets STAB only when used by an evolution of Sunflora
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
II - III - IV
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Poison Sprite TM06 Toxic Poison Status 90% 10
Bag TM Normal Sprite TM10 Hidden Power Normal Special 100% 15
Bag TM Fire Sprite TM11 Sunny Day Fire Status —% 5
Bag TM Normal Sprite TM15 Hyper Beam Normal Special 150 90% 5
Bag TM Psychic Sprite TM16 Light Screen Psychic Status —% 30
Bag TM Normal Sprite TM17 Protect Normal Status —% 10
Bag TM Normal Sprite TM20 Safeguard Normal Status —% 25
Bag TM Normal Sprite TM21 Frustration Normal Physical 100% 20
Bag TM Grass Sprite TM22 SolarBeam Grass Special 120 100% 10
Bag TM Normal Sprite TM27 Return Normal Physical 100% 20
Bag TM Normal Sprite TM32 Double Team Normal Status —% 15
Bag TM Poison Sprite TM36 Sludge Bomb Poison Special 90 100% 10
Bag TM Normal Sprite TM42 Facade Normal Physical 70 100% 20
Bag TM Psychic Sprite TM44 Rest Psychic Status —% 10
Bag TM Normal Sprite TM45 Attract Normal Status 100% 15
Bag TM Normal Sprite TM48 Round Normal Special 60 100% 15
Bag TM Grass Sprite TM53 Energy Ball Grass Special 80 100% 10
Bag TM Normal Sprite TM68 Giga Impact Normal Physical 150 90% 5
Bag TM Normal Sprite TM70 Flash Normal Status 100% 20
Bag TM Normal Sprite TM75 Swords Dance Normal Status —% 30
Bag TM Grass Sprite TM86 Grass Knot Grass Special 100% 20
Bag TM Normal Sprite TM87 Swagger Normal Status 90% 15
Bag TM Normal Sprite TM90 Substitute Normal Status —% 10
Bag HM Normal Sprite HM01 Cut Normal Physical 50 95% 30
  • Bold indicates a move that gets STAB when used by Sunflora
  • Italic indicates a move that gets STAB only when used by an evolution of Sunflora
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
II - III - IV
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
069MS070MS071MS187MS188MS189MS Encore* Normal Status 100% 5
001MS002MS003MS046MS047MS187MS
188MS189MS
Endure* Normal Status —% 10
191MS192MS GrassWhistle Grass Status 55% 15
114MS465MS191MS192MS Ingrain Grass Status —% 20
001MS002MS003MS102MS103MS187MS
188MS189MS191MS192MS
Leech Seed Grass Status 90% 10
043MS044MS045MS182MS102MS103MS
114MS465MS152MS153MS154MS
Natural Gift Normal Physical 100% 15
001MS002MS003MS043MS044MS045MS
182MS069MS070MS071MS152MS153MS
154MS
Sweet Scent Normal Status 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Sunflora in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Sunflora in that game.
  • Bold indicates a move that gets STAB when used by Sunflora
  • Italic indicates a move that gets STAB only when used by an evolution of Sunflora
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
II - III - IV
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 After You Normal Status —% 15
B W B2 W2 Earth Power Ground Special 90 100% 10
B W B2 W2 Endeavor Normal Physical 100% 5
B W B2 W2 Giga Drain Grass Special 75 100% 10
B W B2 W2 Helping Hand Normal Status —% 20
B W B2 W2 Seed Bomb Grass Physical 80 100% 15
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 Synthesis Grass Status —% 5
B W B2 W2 Uproar Normal Special 90 100% 10
B W B2 W2 Worry Seed Grass Status 100% 10
  • A black abbreviation in a colored box indicates that Sunflora can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Sunflora cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Sunflora
  • Italic indicates a move that gets STAB only when used by an evolution of Sunflora
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation V
Other generations:
II - III - IV
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
191MS Endeavor Normal Physical 100% 5

{{Learnlist/prevo5|191|Sunkern|||||Synthesis|Grass|Status|—|—|5}

191MS Giga Drain Grass Special 75 100% 10
191MS Seed Bomb Grass Physical 80 100% 15
191MS Earth Power Ground Special 90 100% 10
  • Bold indicates a move that gets STAB when used by Sunflora
  • Italic indicates a move that gets STAB only when used by an evolution of Sunflora
  • Click on the generation numbers at the top to see moves from other generations

Evolution

191
Unevolved
Sunkern
 Grass 
Bag Sun Stone Sprite
Sun Stone


192
First evolution
Sunflora
 Grass 

191MS #191: Sunkern
Pokémon
#193: Yanma 193MS

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