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118MS #118: Goldeen
Pokémon
#120: Staryu 120MS
Seaking
アズマオウ Azumao
#119
119Seaking
Art by Ken Sugimori from FireRed and LeafGreen
Type
Water Unknown
Species
Goldfish Pokémon
Abilities
Swift Swim or Water Veil Lightningrod
Hidden Ability
Exp. at Lv. 100
1,000,000
Regional Pokédex numbers
Kanto
#119
Johto
#079
Hoenn
#051
Sinnoh
#079
Regional Browser numbers
Fiore
R-111
Height
4'03"
Imperial
1.3 m
Metric
Weight
86.0 lbs.
Imperial
39.0 kg
Metric
Dex color
Red
Catch rate
60 (7.8%)
Body style
Body03
Footprint
 F119 
Gender ratio
50% male, 50% female
Breeding
Water 2 group 21 cycles
(5355 minimum steps)
EV yield
HP
0
Atk
2
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
Base Exp.: 170 Battle Exp.: 1701*

Seaking (Japanese: アズマオウ Azumao) is a Water-type Pokémon.

It evolves from Goldeen starting at level 33.

Biology

Physiology

Seaking resembles a koi or goldfish, as it is a big orange colored fish with white and black markings. It has a billowing tail fin and similar pectoral fins, all of which are white with black speckles. Along its back, there is another small fin that is pure white. It also has a small to medium sized horn on its head, two big dark eyes, and pink lips with two small, sharp fangs.

Gender differences

A female has a smaller horn.

Special abilities

Seaking is a very powerful swimmer, as it is able to swim against a river's current, and even waterfalls. It also uses its powerful horn to bore holes in solid rock, so as to keep its Eggs safe.

Behavior

In autumn, its body becomes fattier in preparing to propose to a mate. In the spawning season, they gather from all over to travel upriver. During this time, the Seaking males can be seen performing their courtship dances to woo Seaking females. The male also uses its powerful horn to bore holes in riverbed boulders, to keep the Eggs safe, although in other seasons it will make and live in their own nests. Seaking is very protective of its Eggs, defending its Eggs with its life and fighting with its horn. The male and female will take turns patrolling around their nest and Eggs, and the guarding of Eggs by the Seaking goes on for over a month until the Eggs hatch.

Habitat

Watersedge

Water's-edge Pokémon

Seaking are common in bodies of fresh water. They live in hollowed out boulders in rivers and streams, and are encountered in Kanto and Johto.

Pokédex entries

This Pokémon was unavailable prior to Generation I.
Generation I
Kanto
The horn on its head is sharp like a drill. It bores a hole in a boulder to make its nest.
Generation II
Johto
Using its horn, it bores holes in riverbed boulders, making nests to prevent its eggs from washing away.
 ???
No Pokédex data is available.


Game locations

This Pokémon was unavailable prior to Generation I.
Generation I
Kanto
Rare Safari Zone, Fuchsia City
Generation II
Johto
Common Slowpoke Well, Union Cave, Mt. Mortar, Mt. Silver, Tohjo Falls, Safari Zone

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 80
140 - 187 270 - 364
Attack: 92
87 - 158 170 - 311
Defense: 65
63 - 128 121 - 251
Sp.Atk: 65
63 - 128 121 - 251
Sp.Def: 80
76 - 145 148 - 284
Speed: 68
65 - 132 126 - 258
Total: 450   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
  • This Pokémon's  Special  base stat in Generation I was 80.


Pokéathlon stats

Speed
2/4 ★★☆☆
Power
3/4 ★★★
Skill
2/3 ★★
Stamina
3/3 ★★★
Jump
2/3 ★★
Total
12/17 ★★

Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Notes:

Learnset

By leveling up

Generation V
Other generations:
I - II - III - IV
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Poison Jab Poison Physical 08080 100100% 20
00Start Peck Flying Physical 03535 100100% 35
00Start Tail Whip Normal Status 0000 100100% 30
00Start Water Sport Water Status 0000 —% 15
00Start Supersonic Normal Status 0000 05555% 20
077 Supersonic Normal Status 0000 05555% 20
1111 Horn Attack Normal Physical 06565 100100% 25
1717 Water Pulse Water Special 06060 100100% 20
2121 Flail Normal Physical 0000 100100% 15
2727 Aqua Ring Water Status 0000 —% 20
3131 Fury Attack Normal Physical 01515 08585% 20
4040 Waterfall Water Physical 08080 100100% 15
4747 Horn Drill Normal Physical 0000 —% 5
5656 Agility Psychic Status 0000 —% 30
6363 Soak Water Status 0000 100100% 20
7272 Megahorn Bug Physical 120120 08585% 10
  • A level of "Start" indicates a move that will be known by a Seaking obtained at level 1 in Generation V
  • Bold indicates a move that gets STAB when used by Seaking
  • Italic indicates a move that gets STAB only when used by an evolution of Seaking
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
I - II - III - IV
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Poison Sprite TM06 Toxic Poison Status 90% 10
Bag TM Ice Sprite TM07 Hail Ice Status —% 10
Bag TM Normal Sprite TM10 Hidden Power Normal Special 100% 15
Bag TM Ice Sprite TM13 Ice Beam Ice Special 95 100% 10
Bag TM Ice Sprite TM14 Blizzard Ice Special 120 70% 5
Bag TM Normal Sprite TM15 Hyper Beam Normal Special 150 90% 5
Bag TM Normal Sprite TM17 Protect Normal Status —% 10
Bag TM Water Sprite TM18 Rain Dance Water Status —% 5
Bag TM Normal Sprite TM21 Frustration Normal Physical 100% 20
Bag TM Normal Sprite TM27 Return Normal Physical 100% 20
Bag TM Normal Sprite TM32 Double Team Normal Status —% 15
Bag TM Normal Sprite TM42 Facade Normal Physical 70 100% 20
Bag TM Psychic Sprite TM44 Rest Psychic Status —% 10
Bag TM Normal Sprite TM45 Attract Normal Status 100% 15
Bag TM Normal Sprite TM48 Round Normal Special 60 100% 15
Bag TM Water Sprite TM55 Scald Water Special 80 100% 15
Bag TM Normal Sprite TM68 Giga Impact Normal Physical 150 90% 5
Bag TM Poison Sprite TM84 Poison Jab Poison Physical 80 100% 20
Bag TM Normal Sprite TM87 Swagger Normal Status 90% 15
Bag TM Normal Sprite TM90 Substitute Normal Status —% 10
Bag HM Water Sprite HM03 Surf Water Special 95 100% 15
Bag HM Water Sprite HM05 Waterfall Water Physical 80 100% 15
Bag HM Water Sprite HM06 Dive Water Physical 80 100% 10
  • Bold indicates a move that gets STAB when used by Seaking
  • Italic indicates a move that gets STAB only when used by an evolution of Seaking
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
II - III - IV
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
130MS211MS Aqua Tail Water Physical 90 90% 10
211MS223MS224MS Haze* Ice Status —% 30
130MS170MS171MS211MS Hydro Pump Water Special 120 80% 5
223MS224MS Mud Shot Ground Special 55 95% 15224MS|Psybeam|Psychic|Special|65|100|20|Beauty|2}}
170MS171MS223MS224MS Signal Beam Bug Special 75 100% 15
  • Moves marked with an asterisk (*) must be chain bred onto Seaking in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Seaking in that game.
  • Bold indicates a move that gets STAB when used by Seaking
  • Italic indicates a move that gets STAB only when used by an evolution of Seaking
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
II - III - IV
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Aqua Tail Water Physical 90 90% 10
B W B2 W2 Bounce Flying Physical 85 85% 5
B W B2 W2 Drill Run Ground Physical 80 95% 10
B W B2 W2 Icy Wind Ice Special 55 95% 15
B W B2 W2 Knock Off Dark Physical 20 100% 20
B W B2 W2 Signal Beam Bug Special 75 100% 15
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
  • A black abbreviation in a colored box indicates that Seaking can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Seaking cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Seaking
  • Italic indicates a move that gets STAB only when used by an evolution of Seaking
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation V
Other generations:
I - II - III - IV
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Seaking
  • Italic indicates a move that gets STAB only when used by an evolution of Seaking
  • Click on the generation numbers at the top to see moves from other generations

Evolution

118
Unevolved
Goldeen
 Water 
Bag Rare Candy Sprite
Level 33


119
First evolution
Seaking
 Water 

118MS #118: Goldeen
Pokémon
#120: Staryu 120MS

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