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116MS #116: Horsea
Pokémon
#118: Goldeen 118MS
Seadra
シードラ Seadra
#117
117Seadra
Art by Ken Sugimori from FireRed and LeafGreen
Type
Water Unknown
Species
Dragon Pokémon
Abilities
Poison Point or Sniper Damp
Hidden Ability
Exp. at Lv. 100
1,000,000
Regional Pokédex numbers
Kanto
#117
Johto
#191
Hoenn
#185
Regional Browser numbers
Fiore
R-108
Almia
R-230
Oblivia
R-069
Height
3'11"
Imperial
1.2 m
Metric
Weight
55.1 lbs.
Imperial
25.0 kg
Metric
Dex color
Blue
Catch rate
75 (9.8%)
Body style
Body05
Footprint
 F117 
Gender ratio
50% male, 50% female
Breeding
Water 1 and
Dragon groups
21 cycles
(5355 minimum steps)
EV yield
HP
0
Atk
0
Def
1
Sp.Atk
1
Sp.Def
0
Speed
0
Base Exp.: 155 Battle Exp.: 1551*

Seadra (Japanese: シードラ Seadra) is a Water-type Pokémon.

It evolves from Horsea starting at level 32, and evolves into Kingdra when traded holding a Dragon Scale.

Biology

Physiology

Seadra is a primarily blue seahorse Pokémon. It has no arms or legs. It has a long snout and a number of spikes on its head, on the sides and on the top. Its torso is covered with rough, cream-colored scales. Seadra's pectoral fins have sharp, pointed, cream-colored tips from which it exudes venom. It also has a large tail, which is generally coiled up.

Gender differences

None.

Special abilities

It is capable of swimming backwards while facing forward. Despite being a pure Water-type, it is capable of learning several Dragon-type moves.

Although Seadra is not fully-evolved, it can use Hyper Beam and Giga Impact.

Behavior

Seadra can swim facing backwards by rapidly flapping its fins and its coiled tail. They will find coral reefs to sleep in. They catch their prey by spinning their body to create large whirlpools which tire their foes. Seadra then swallow the victim whole using their long snout.

After the female Seadra gives birth, the male Seadra will take care of the young and its nest. It will viciously attack those who venture too near to its children.

Seadra also contains a gene which its pre-evolution did not carry. Whether this gene contributes to its Poison or Dragon attributes is unclear.

Habitat

Sea

Sea Pokémon

Seadra sleeps after wriggling itself between the branches of coral. It can be found in Kanto and Johto.

Pokédex entries

This Pokémon was unavailable prior to Generation I.
Generation I
Kanto
Its body bristles with sharp spikes. Carelessly trying to touch it could cause fainting from the spikes.
Generation II
Johto
Its fin tips leak poison. Its fins and bones are highly valued as ingredients in herbal medicine.
 ???
No Pokédex data is available.


Game locations

This Pokémon was unavailable prior to Generation I.
Generation I
Kanto
Rare Routes 19, 20, and 21, Cinnabar Island (Super Rod)
Generation II
Johto
Common Whirl Islands (Super Rod)

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 55
115 - 162 220 - 314
Attack: 65
63 - 128 121 - 251
Defense: 95
90 - 161 175 - 317
Sp.Atk: 95
90 - 161 175 - 317
Sp.Def: 45
45 - 106 85 - 207
Speed: 85
81 - 150 157 - 295
Total: 440   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
  • This Pokémon's  Special  base stat in Generation I was 95.


Pokéathlon stats

Speed
2/3 ★★
Power
2/3 ★★
Skill
4/4 ★★★★
Stamina
3/4 ★★★
Jump
2/3 ★★
Total
13/17 ★★

Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None

Learnset

By leveling up

Generation V
Other generations:
I - II - III - IV
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Bubble Water Special 02020 100100% 30
00Start SmokeScreen Normal Status 0000 100100% 20
00Start Leer Normal Status 0000 100100% 30
00Start Water Gun Water Special 04040 100100% 25
044 SmokeScreen Normal Status 0000 100100% 20
088 Leer Normal Status 0000 100100% 30
1111 Water Gun Water Special 04040 100100% 25
1414 Focus Energy Normal Status 0000 —% 30
1818 BubbleBeam Water Special 06565 100100% 20
2323 Agility Psychic Status 0000 —% 30
2626 Twister Dragon Special 04040 100100% 20
3030 Brine Water Special 06565 100100% 10
4040 Hydro Pump Water Special 120120 08080% 5
4848 Dragon Dance Dragon Status 0000 —% 20
5757 Dragon Pulse Dragon Special 09090 100100% 10
  • A level of "Start" indicates a move that will be known by a Seadra obtained at level 1 in Generation V
  • Bold indicates a move that gets STAB when used by Seadra
  • Italic indicates a move that gets STAB only when used by an evolution of Seadra
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
I - II - III - IV
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Poison Sprite TM06 Toxic Poison Status 90% 10
Bag TM Ice Sprite TM07 Hail Ice Status —% 10
Bag TM Normal Sprite TM10 Hidden Power Normal Special 100% 15
Bag TM Ice Sprite TM13 Ice Beam Ice Special 95 100% 10
Bag TM Ice Sprite TM14 Blizzard Ice Special 120 70% 5
Bag TM Normal Sprite TM15 Hyper Beam Normal Special 150 90% 5
Bag TM Normal Sprite TM17 Protect Normal Status —% 10
Bag TM Water Sprite TM18 Rain Dance Water Status —% 5
Bag TM Normal Sprite TM21 Frustration Normal Physical 100% 20
Bag TM Normal Sprite TM27 Return Normal Physical 100% 20
Bag TM Normal Sprite TM32 Double Team Normal Status —% 15
Bag TM Normal Sprite TM42 Facade Normal Physical 70 100% 20
Bag TM Psychic Sprite TM44 Rest Psychic Status —% 10
Bag TM Normal Sprite TM45 Attract Normal Status 100% 15
Bag TM Normal Sprite TM48 Round Normal Special 60 100% 15
Bag TM Water Sprite TM55 Scald Water Special 80 100% 15
Bag TM Normal Sprite TM68 Giga Impact Normal Physical 150 90% 5
Bag TM Normal Sprite TM87 Swagger Normal Status 90% 15
Bag TM Normal Sprite TM90 Substitute Normal Status —% 10
Bag TM Steel Sprite TM91 Flash Cannon Steel Special 80 100% 10
Bag HM Water Sprite HM03 Surf Water Special 95 100% 15
Bag HM Water Sprite HM05 Waterfall Water Physical 80 100% 15
Bag HM Water Sprite HM06 Dive Water Physical 80 100% 10
  • Bold indicates a move that gets STAB when used by Seadra
  • Italic indicates a move that gets STAB only when used by an evolution of Seadra
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
II - III - IV
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
086MS087MS223MS224MS Aurora Beam Ice Special 65 100% 20
054MS055MS079MS080MS199MS Disable Normal Status 100% 20
004MS005MS006MS130MS147MS148MS
149MS
Dragon Rage Dragon Special 100% 10
129MS130MS158MS159MS160MS Flail Normal Physical 100% 15
194MS195MS Muddy Water Water Special 95 85% 10
224MS Octazooka Water Special 65 85% 10
147MS148MS149MS Outrage Dragon Physical 120 100% 10
BuizelFloatzel Razor Wind Normal Special 80 100% 10
087MS223MS224MS226MS Signal Beam Bug Special 75 100% 15
129MS130MS Splash Normal Status —% 40
007MS008MS009MS054MS055MS079MS
080MS199MS131MS223MS224MS226MS
Water Pulse Water Special 60 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Seadra in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Seadra in that game.
  • Bold indicates a move that gets STAB when used by Seadra
  • Italic indicates a move that gets STAB only when used by an evolution of Seadra
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
II - III - IV
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Bounce Flying Physical 85 85% 5
B W B2 W2 Dragon Pulse Dragon Special 90 100% 10
B W B2 W2 Icy Wind Ice Special 55 95% 15
B W B2 W2 Outrage Dragon Physical 120 100% 10
B W B2 W2 Signal Beam Bug Special 75 100% 15
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
  • A black abbreviation in a colored box indicates that Seadra can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Seadra cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Seadra
  • Italic indicates a move that gets STAB only when used by an evolution of Seadra
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation V
Other generations:
I - II - III - IV
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Seadra
  • Italic indicates a move that gets STAB only when used by an evolution of Seadra
  • Click on the generation numbers at the top to see moves from other generations

Evolution

116
Unevolved
Horsea
 Water 
Bag Rare Candy Sprite
Level 32


117
First evolution
Seadra
 Water 
Bag Dragon Scale Sprite
Trade
holding Dragon Scale


230
Second evolution
Kingdra
 Water  Dragon 

116MS #116: Horsea
Pokémon
#118: Goldeen 118MS

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