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150MS #150: Mewtwo
Pokémon
#152: Chikorita 152MS
This article is about the species. For a specific instance of this species, see Mew (disambiguation).
Mew
ミュウ Mew
#151
151Mew
Art by Ken Sugimori from FireRed and LeafGreen
Type
Psychic Unknown
Species
New Species Pokémon
Ability
Synchronize
Exp. at Lv. 100
1,059,860
Regional Pokédex numbers
Kanto
#151
Johto
#255
Hoenn
#306
Regional Browser numbers
Fiore
R-213
Oblivia
N-222
Height
1'04"
Imperial
0.4 m
Metric
Weight
8.8 lbs.
Imperial
4.0 kg
Metric
Dex color
Pink
Catch rate
45 (5.9%)
Body style
Body06
Footprint
 F151 
Gender ratio
Genderless
Breeding
Undiscovered group 2 cycles
(510 minimum steps)
EV yield
HP
3
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
Base Exp.: 64 Battle Exp.: 641*

Mew (Japanese: ミュウ Mew) is a Psychic-type legendary Pokémon.

It is not known to evolve into or from any other Pokémon.

Mew is notable for its unique ability to learn every Technical Machine, Hidden Machine and Move Tutor move (except those exclusive to a particular Pokémon or group of Pokémon, such as Draco Meteor and Secret Sword).

Biology

Physiology

Mew is normally described as a pink, bipedal cat-like creature. Mew's hair is so fine and thin, it can only be seen under a microscope. It has a long, skinny tail ending with a rounded tip. Mew has big hind legs and short arms with three-fingered paws. Mew's feet are very large with oval markings near its three toes. Mew has triangular ears and baby blue eyes. Mew is said to have the DNA of every single Pokémon contained within its body. It also vaguely resembles an embryo or fetus, and is often depicted in a pink orb.

Gender differences

Mew is a genderless species.

Special abilities

Mew's main abilities include turning invisible at will (similar to Victini), creating force-fields of psychic energy and being able to transform into any one of the other 247 species of Pokémon. Mew is capable of wielding every type of attack possible. It also has the ability to float in mid-air, in much the same fashion as Celebi and Jirachi. It has been seen to be able to swim underwater as well.

Behavior

Mew is a very curious and intelligent Pokémon that will only appear to someone with a pure heart. It loves playing around and swimming, and is known to act very childish at times, wanting everybody it trusts to play with it. It is attracted to lullabies and will try to stay as close to the music as possible. All in all, Mew is known as a happy, playful and optimistic species of Pokémon, unlike its clone, Mewtwo.

Habitat

Rare

Rare Pokémon

Reports found in Cinnabar Island's Pokémon Mansion region speak of expeditions of scientists, either independent or Team Rocket-funded, which had sighted Mew in Guyana, South America, the place where its first sighting was reported. However, since Mew can either make itself invisible or transform itself into any Pokémon it chooses, very few people have knowingly seen it, and it is called a mirage by most.

Pokédex entries

This Pokémon was unavailable prior to Generation I.
Generation I
Kanto
So rare that it is still said to be a mirage by many experts. Only a few people have seen it worldwide.
Generation II
Johto
Its DNA is said to contain the genetic codes of all Pokémon, so it can use all kinds of techniques.
 ???
No Pokédex data is available.


Game locations

This Pokémon was unavailable prior to Generation I.
Generation I
Kanto
None Trade
Generation II
Johto
None Trade

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 100
160 - 207 310 - 404
Attack: 100
94 - 167 184 - 328
Defense: 100
94 - 167 184 - 328
Sp.Atk: 100
94 - 167 184 - 328
Sp.Def: 100
94 - 167 184 - 328
Speed: 100
94 - 167 184 - 328
Total: 600   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
  • This Pokémon's  Special  base stat in Generation I was 100.


Pokéathlon stats

Speed
4/5 ★★★★
Power
2/5 ★★☆☆☆
Skill
5/5 ★★★★★
Stamina
4/5 ★★★★
Jump
3/5 ★★★☆☆
Total
18/25 ★★★☆☆

Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
None
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
None
Notes:

Learnset

By leveling up

Generation V
Other generations:
I - II - III - IV
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Pound Normal Physical 04040 100100% 35
00Start Reflect Type Normal Status 0000 —% 15
00Start Transform Normal Status 0000 —% 10
1010 Mega Punch Normal Physical 08080 08585% 20
2020 Metronome Normal Status 0000 —% 10
3030 Psychic Psychic Special 09090 100100% 10
4040 Barrier Psychic Status 0000 —% 30
5050 AncientPower Rock Special 06060 100100% 5
6060 Amnesia Psychic Status 0000 —% 20
7070 Me First Normal Status 0000 —% 20
8080 Baton Pass Normal Status 0000 —% 40
9090 Nasty Plot Dark Status 0000 —% 20
100100 Aura Sphere Fighting Special 09090 —% 20
  • A level of "Start" indicates a move that will be known by a Mew obtained at level 1 in Generation V
  • Bold indicates a move that gets STAB when used by Mew
  • Italic indicates a move that gets STAB only when used by an evolution of Mew
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Template:Learnlist/AllTM

Generation V
Other generations:
I - II - III - IV
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Dark Sprite TM01 Hone Claws Dark Status —% 15
Bag TM Dragon Sprite TM02 Dragon Claw Dragon Physical 80 100% 15
Bag TM Psychic Sprite TM03 Psyshock Psychic Special 80 100% 10
Bag TM Psychic Sprite TM04 Calm Mind Psychic Status —% 20
Bag TM Normal Sprite TM05 Roar Normal Status 100% 20
Bag TM Poison Sprite TM06 Toxic Poison Status 90% 10
Bag TM Ice Sprite TM07 Hail Ice Status —% 10
Bag TM Fighting Sprite TM08 Bulk Up Fighting Status —% 20
Bag TM Poison Sprite TM09 Venoshock Poison Special 65 100% 10
Bag TM Normal Sprite TM10 Hidden Power Normal Special 100% 15
Bag TM Fire Sprite TM11 Sunny Day Fire Status —% 5
Bag TM Dark Sprite TM12 Taunt Dark Status 100% 20
Bag TM Ice Sprite TM13 Ice Beam Ice Special 95 100% 10
Bag TM Ice Sprite TM14 Blizzard Ice Special 120 70% 5
Bag TM Normal Sprite TM15 Hyper Beam Normal Special 150 90% 5
Bag TM Psychic Sprite TM16 Light Screen Psychic Status —% 30
Bag TM Normal Sprite TM17 Protect Normal Status —% 10
Bag TM Water Sprite TM18 Rain Dance Water Status —% 5
Bag TM Psychic Sprite TM19 Telekinesis Psychic Status —% 15
Bag TM Normal Sprite TM20 Safeguard Normal Status —% 25
Bag TM Normal Sprite TM21 Frustration Normal Physical 100% 20
Bag TM Grass Sprite TM22 SolarBeam Grass Special 120 100% 10
Bag TM Rock Sprite TM23 Smack Down Rock Physical 50 100% 15
Bag TM Electric Sprite TM24 Thunderbolt Electric Special 95 100% 15
Bag TM Electric Sprite TM25 Thunder Electric Special 120 70% 10
Bag TM Ground Sprite TM26 Earthquake Ground Physical 100 100% 10
Bag TM Normal Sprite TM27 Return Normal Physical 100% 20
Bag TM Ground Sprite TM28 Dig Ground Physical 80 100% 10
Bag TM Psychic Sprite TM29 Psychic Psychic Special 90 100% 10
Bag TM Ghost Sprite TM30 Shadow Ball Ghost Special 80 100% 15
Bag TM Fighting Sprite TM31 Brick Break Fighting Physical 75 100% 15
Bag TM Normal Sprite TM32 Double Team Normal Status —% 15
Bag TM Psychic Sprite TM33 Reflect Psychic Status —% 20
Bag TM Poison Sprite TM34 Sludge Wave Poison Special 95 100% 10
Bag TM Fire Sprite TM35 Flamethrower Fire Special 95 100% 15
Bag TM Poison Sprite TM36 Sludge Bomb Poison Special 90 100% 10
Bag TM Rock Sprite TM37 Sandstorm Rock Status —% 10
Bag TM Fire Sprite TM38 Fire Blast Fire Special 120 85% 5
Bag TM Rock Sprite TM39 Rock Tomb Rock Physical 50 80% 10
Bag TM Flying Sprite TM40 Aerial Ace Flying Physical 60 —% 20
Bag TM Dark Sprite TM41 Torment Dark Status 100% 15
Bag TM Normal Sprite TM42 Facade Normal Physical 70 100% 20
Bag TM Fire Sprite TM43 Flame Charge Fire Physical 50 100% 20
Bag TM Psychic Sprite TM44 Rest Psychic Status —% 10
Bag TM Normal Sprite TM45 Attract Normal Status 100% 15
Bag TM Dark Sprite TM46 Thief Dark Physical 40 100% 10
Bag TM Fighting Sprite TM47 Low Sweep Fighting Physical 60 100% 20
Bag TM Normal Sprite TM48 Round Normal Special 60 100% 15
Bag TM Normal Sprite TM49 Echoed Voice Normal Special 40 100% 15
Bag TM Fire Sprite TM50 Overheat Fire Special 140 90% 5
Bag TM Psychic Sprite TM51 Ally Switch Psychic Status —% 15
Bag TM Fighting Sprite TM52 Focus Blast Fighting Special 120 70% 5
Bag TM Grass Sprite TM53 Energy Ball Grass Special 80 100% 10
Bag TM Normal Sprite TM54 False Swipe Normal Physical 40 100% 40
Bag TM Water Sprite TM55 Scald Water Special 80 100% 15
Bag TM Dark Sprite TM56 Fling Dark Physical 100% 10
Bag TM Electric Sprite TM57 Charge Beam Electric Special 50 90% 10
Bag TM Flying Sprite TM58 Sky Drop Flying Physical 60 100% 10
Bag TM Fire Sprite TM59 Incinerate Fire Special 30 100% 15
Bag TM Dark Sprite TM60 Quash Dark Status 100% 15
Bag TM Fire Sprite TM61 Will-O-Wisp Fire Status 75% 15
Bag TM Flying Sprite TM62 Acrobatics Flying Physical 55 100% 15
Bag TM Dark Sprite TM63 Embargo Dark Status 100% 15
Bag TM Normal Sprite TM64 Explosion Normal Physical 250 100% 5
Bag TM Ghost Sprite TM65 Shadow Claw Ghost Physical 70 100% 15
Bag TM Dark Sprite TM66 Payback Dark Physical 50 100% 10
Bag TM Normal Sprite TM67 Retaliate Normal Physical 70 100% 5
Bag TM Normal Sprite TM68 Giga Impact Normal Physical 150 90% 5
Bag TM Rock Sprite TM69 Rock Polish Rock Status —% 20
Bag TM Normal Sprite TM70 Flash Normal Status 100% 20
Bag TM Rock Sprite TM71 Stone Edge Rock Physical 100 80% 5
Bag TM Electric Sprite TM72 Volt Switch Electric Special 70 100% 20
Bag TM Electric Sprite TM73 Thunder Wave Electric Status 100% 20
Bag TM Steel Sprite TM74 Gyro Ball Steel Physical 100% 5
Bag TM Normal Sprite TM75 Swords Dance Normal Status —% 30
Bag TM Bug Sprite TM76 Struggle Bug Bug Special 30 100% 20
Bag TM Normal Sprite TM77 Psych Up Normal Status —% 10
Bag TM Ground Sprite TM78 Bulldoze Ground Physical 60 100% 20
Bag TM Ice Sprite TM79 Frost Breath Ice Special 40 90% 10
Bag TM Rock Sprite TM80 Rock Slide Rock Physical 75 90% 10
Bag TM Bug Sprite TM81 X-Scissor Bug Physical 80 100% 15
Bag TM Dragon Sprite TM82 Dragon Tail Dragon Physical 60 90% 10
Bag TM Normal Sprite TM83 Work Up Normal Status —% 30
Bag TM Poison Sprite TM84 Poison Jab Poison Physical 80 100% 20
Bag TM Psychic Sprite TM85 Dream Eater Psychic Special 100 100% 15
Bag TM Grass Sprite TM86 Grass Knot Grass Special 100% 20
Bag TM Normal Sprite TM87 Swagger Normal Status 90% 15
Bag TM Flying Sprite TM88 Pluck Flying Physical 60 100% 20
Bag TM Bug Sprite TM89 U-turn Bug Physical 70 100% 20
Bag TM Normal Sprite TM90 Substitute Normal Status —% 10
Bag TM Steel Sprite TM91 Flash Cannon Steel Special 80 100% 10
Bag TM Psychic Sprite TM92 Trick Room Psychic Status —% 5
Bag TM Electric Sprite TM93 Wild Charge Electric Physical 90 100% 15
Bag TM Fighting Sprite TM94 Rock Smash Fighting Physical 40 100% 15
Bag TM Dark Sprite TM95 Snarl Dark Special 55 95% 15
Bag HM Normal Sprite HM01 Cut Normal Physical 50 95% 30
Bag HM Flying Sprite HM02 Fly Flying Physical 90 95% 15
Bag HM Water Sprite HM03 Surf Water Special 95 100% 15
Bag HM Normal Sprite HM04 Strength Normal Physical 80 100% 15
Bag HM Water Sprite HM05 Waterfall Water Physical 80 100% 15
Bag HM Water Sprite HM06 Dive Water Physical 80 100% 10
  • Bold indicates a move that gets STAB when used by Mew
  • Italic indicates a move that gets STAB only when used by an evolution of Mew
  • Click on the generation numbers at the top to see TM moves from other generations

|}

By breeding

Generation V
Other generations:
II - III - IV
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Mew in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Mew in that game.
  • Bold indicates a move that gets STAB when used by Mew
  • Italic indicates a move that gets STAB only when used by an evolution of Mew
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Template:Learnlist/AllTM

Generation V
Other generations:
II - III - IV
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 After You Normal Status —% 15
B W B2 W2 Aqua Tail Water Physical 90 90% 10
B W B2 W2 Bind Normal Physical 15 85% 20
B W B2 W2 Block Normal Status —% 5
B W B2 W2 Bounce Flying Physical 85 85% 5
B W B2 W2 Bug Bite Bug Physical 60 100% 20
B W B2 W2 Covet Normal Physical 60 100% 40
B W B2 W2 Dark Pulse Dark Special 80 100% 15
B W B2 W2 Dragon Pulse Dragon Special 90 100% 10
B W B2 W2 Drain Punch Fighting Physical 75 100% 10
B W B2 W2 Drill Run Ground Physical 80 95% 10
B W B2 W2 Dual Chop Dragon Physical 40 90% 15
B W B2 W2 Earth Power Ground Special 90 100% 10
B W B2 W2 Electroweb Electric Special 55 95% 15
B W B2 W2 Endeavor Normal Physical 100% 5
B W B2 W2 Fire Punch Fire Physical 75 100% 15
B W B2 W2 Foul Play Dark Physical 95 100% 15
B W B2 W2 Gastro Acid Poison Status 100% 10
B W B2 W2 Giga Drain Grass Special 75 100% 10
B W B2 W2 Gravity Psychic Status —% 5
B W B2 W2 Gunk Shot Poison Physical 120 70% 5
B W B2 W2 Heal Bell Normal Status —% 5
B W B2 W2 Heat Wave Fire Special 100 90% 10
B W B2 W2 Helping Hand Normal Status —% 20
B W B2 W2 Hyper Voice Normal Special 90 100% 10
B W B2 W2 Ice Punch Ice Physical 75 100% 15
B W B2 W2 Icy Wind Ice Special 55 95% 15
B W B2 W2 Iron Defense Steel Status —% 15
B W B2 W2 Iron Head Steel Physical 80 100% 15
B W B2 W2 Iron Tail Steel Physical 100 75% 15
B W B2 W2 Knock Off Dark Physical 20 100% 20
B W B2 W2 Last Resort Normal Physical 140 100% 5
B W B2 W2 Low Kick Fighting Physical 100% 20
B W B2 W2 Magic Coat Psychic Status —% 15
B W B2 W2 Magic Room Psychic Status —% 10
B W B2 W2 Magnet Rise Electric Status —% 10
B W B2 W2 Outrage Dragon Physical 120 100% 10
B W B2 W2 Pain Split Normal Status —% 20
B W B2 W2 Recycle Normal Status —% 10
B W B2 W2 Role Play Psychic Status —% 10
B W B2 W2 Roost Flying Status —% 10
B W B2 W2 Seed Bomb Grass Physical 80 100% 15
B W B2 W2 Signal Beam Bug Special 75 100% 15
B W B2 W2 Skill Swap Psychic Status —% 10
B W B2 W2 Sky Attack Flying Physical 140 90% 5
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snatch Dark Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 Spite Ghost Status 100% 10
B W B2 W2 Stealth Rock Rock Status —% 20
B W B2 W2 Super Fang Normal Physical 90% 10
B W B2 W2 Superpower Fighting Physical 120 100% 5
B W B2 W2 Synthesis Grass Status —% 5
B W B2 W2 Tailwind Flying Status —% 30
B W B2 W2 ThunderPunch Electric Physical 75 100% 15
B W B2 W2 Trick Psychic Status 100% 10
B W B2 W2 Uproar Normal Special 90 100% 10
B W B2 W2 Wonder Room Psychic Status —% 10
B W B2 W2 Worry Seed Grass Status 100% 10
B W B2 W2 Zen Headbutt Psychic Physical 80 90% 15
  • A black abbreviation in a colored box indicates that Mew can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Mew cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Mew
  • Italic indicates a move that gets STAB only when used by an evolution of Mew
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

|}

Evolution

151
Does not evolve
Mew
 Psychic 

Kanto: ArticunoZapdosMoltresMewtwoMew
Johto: RaikouEnteiSuicuneLugiaHo-OhCelebi
150MS #150: Mewtwo
Pokémon
#152: Chikorita 152MS

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