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115MS #115: Kangaskhan
Pokémon
#117: Seadra 117MS
This article is about the species. For a specific instance of this species, see Horsea (disambiguation).
Horsea
タッツー Tattu
#116
116Horsea
Art by Ken Sugimori from FireRed and LeafGreen
Type
Water Unknown
Species
Dragon Pokémon
Abilities
Swift Swim or Sniper Damp
Hidden Ability
Exp. at Lv. 100
1,000,000
Regional Pokédex numbers
Kanto
#116
Johto
#190
Hoenn
#184
Regional Browser numbers
Fiore
R-107
Almia
R-229
Oblivia
R-068
Height
1'04"
Imperial
0.4 m
Metric
Weight
17.6 lbs.
Imperial
8.0 kg
Metric
Dex color
Blue
Catch rate
225 (29.4%)
Body style
Body05
Footprint
 F116 
Gender ratio
50% male, 50% female
Breeding
Water 1 and
Dragon groups
21 cycles
(5355 minimum steps)
EV yield
HP
0
Atk
0
Def
0
Sp.Atk
1
Sp.Def
0
Speed
0
Base Exp.: 83 Battle Exp.: 831*

Horsea (Japanese: タッツー Tattu) is a Water-type Pokémon.

It evolves into Seadra starting at level 32, which evolves into Kingdra when traded holding a Dragon Scale.

Biology

Physiology

Horsea is a small, light blue seahorse with tiny scales. It has no arms or legs, only a single fin on its back and a tightly curled tail. Its belly and fin are cream colored, and it has red eyes. There are three spike-like projections on either side of its head. The single fin on its back is used for locomotion in the water.

Gender differences

None.

Special abilities

Horsea can spray ink from their mouth, and can swim in any direction while still facing forward.

Behavior

Horsea are always known by being sensitive to their surroundings. If they sense trouble, they spit ink towards the instigator and flee. Horsea also spit ink to shoot down flying bugs for food, using their tail to keep their balance. When they are a safe location, they can be seen playfully tangling their tails together. Horsea do like swimming around, making them adept at using their fin. If the ocean current turns fast, however, Horsea will anchor themselves by wrapping their tail around rocks or coral to prevent being washed away. Horsea are also known for creating many nests at different coral reefs in the sea.

Habitat

Sea

Sea Pokémon

Horsea are a very common sight in the ocean and ocean caverns. They tend to make their nests in coral. Their home range includes Kanto and Johto.

Diet

Horsea are insectivores, but they also eat moss off rocks.

Pokédex entries

This Pokémon was unavailable prior to Generation I.
Generation I
Kanto
It maintains balance using its tail, which is wound up like a coil. It may spray ink from its mouth.
Generation II
Johto
If attacked by a larger enemy, it quickly swims to safety by adeptly controlling its dorsal fin.
 ???
No Pokédex data is available.


Game locations

This Pokémon was unavailable prior to Generation I.
Generation I
Kanto
Common Routes 4, 10, 11, 12, 13, 19, 20, 21, 24, Cerulean City, Seafoam Islands (Super Rod)
Generation II
Johto
Common Whirl Islands

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 30
90 - 137 170 - 264
Attack: 40
40 - 101 76 - 196
Defense: 70
67 - 134 130 - 262
Sp.Atk: 70
67 - 134 130 - 262
Sp.Def: 25
27 - 84 49 - 163
Speed: 60
58 - 123 112 - 240
Total: 295   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
  • This Pokémon's  Special  base stat in Generation I was 70.


Pokéathlon stats

Speed
3/4 ★★★
Power
1/3 ☆☆
Skill
3/3 ★★★
Stamina
2/3 ★★
Jump
3/3 ★★★
Total
12/16 ★★

Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None

Learnset

By leveling up

Generation V
Other generations:
I - II - III - IV
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Bubble Water Special 02020 100100% 30
044 SmokeScreen Normal Status 0000 100100% 20
088 Leer Normal Status 0000 100100% 30
1111 Water Gun Water Special 04040 100100% 25
1414 Focus Energy Normal Status 0000 —% 30
1818 BubbleBeam Water Special 06565 100100% 20
2323 Agility Psychic Status 0000 —% 30
2626 Twister Dragon Special 04040 100100% 20
3030 Brine Water Special 06565 100100% 10
3535 Hydro Pump Water Special 120120 08080% 5
3838 Dragon Dance Dragon Status 0000 —% 20
4242 Dragon Pulse Dragon Special 09090 100100% 10
  • A level of "Start" indicates a move that will be known by a Horsea obtained at level 1 in Generation V
  • Bold indicates a move that gets STAB when used by Horsea
  • Italic indicates a move that gets STAB only when used by an evolution of Horsea
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
I - II - III - IV
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Poison Sprite TM06 Toxic Poison Status 90% 10
Bag TM Ice Sprite TM07 Hail Ice Status —% 10
Bag TM Normal Sprite TM10 Hidden Power Normal Special 100% 15
Bag TM Ice Sprite TM13 Ice Beam Ice Special 95 100% 10
Bag TM Ice Sprite TM14 Blizzard Ice Special 120 70% 5
Bag TM Normal Sprite TM17 Protect Normal Status —% 10
Bag TM Water Sprite TM18 Rain Dance Water Status —% 5
Bag TM Normal Sprite TM21 Frustration Normal Physical 100% 20
Bag TM Normal Sprite TM27 Return Normal Physical 100% 20
Bag TM Normal Sprite TM32 Double Team Normal Status —% 15
Bag TM Normal Sprite TM42 Facade Normal Physical 70 100% 20
Bag TM Psychic Sprite TM44 Rest Psychic Status —% 10
Bag TM Normal Sprite TM45 Attract Normal Status 100% 15
Bag TM Normal Sprite TM48 Round Normal Special 60 100% 15
Bag TM Water Sprite TM55 Scald Water Special 80 100% 15
Bag TM Normal Sprite TM87 Swagger Normal Status 90% 15
Bag TM Normal Sprite TM90 Substitute Normal Status —% 10
Bag TM Steel Sprite TM91 Flash Cannon Steel Special 80 100% 10
Bag HM Water Sprite HM03 Surf Water Special 95 100% 15
Bag HM Water Sprite HM05 Waterfall Water Physical 80 100% 15
Bag HM Water Sprite HM06 Dive Water Physical 80 100% 10
  • Bold indicates a move that gets STAB when used by Horsea
  • Italic indicates a move that gets STAB only when used by an evolution of Horsea
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
II - III - IV
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
086MS087MS223MS224MS Aurora Beam Ice Special 65 100% 20
054MS055MS079MS080MS199MS Disable Normal Status 100% 20
004MS005MS006MS130MS147MS148MS
149MS
Dragon Rage Dragon Special 100% 10
129MS130MS158MS159MS160MS Flail Normal Physical 100% 15
194MS195MS Muddy Water Water Special 95 85% 10
224MS Octazooka Water Special 65 85% 10
147MS148MS149MS Outrage Dragon Physical 120 100% 10
BuizelFloatzel Razor Wind Normal Special 80 100% 10
087MS223MS224MS226MS Signal Beam Bug Special 75 100% 15
129MS130MS Splash Normal Status —% 40
007MS008MS009MS054MS055MS079MS
080MS199MS131MS223MS224MS226MS
Water Pulse Water Special 60 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Horsea in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Horsea in that game.
  • Bold indicates a move that gets STAB when used by Horsea
  • Italic indicates a move that gets STAB only when used by an evolution of Horsea
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
II - III - IV
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Bounce Flying Physical 85 85% 5
B W B2 W2 Dragon Pulse Dragon Special 90 100% 10
B W B2 W2 Icy Wind Ice Special 55 95% 15
B W B2 W2 Outrage Dragon Physical 120 100% 10
B W B2 W2 Signal Beam Bug Special 75 100% 15
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
  • A black abbreviation in a colored box indicates that Horsea can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Horsea cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Horsea
  • Italic indicates a move that gets STAB only when used by an evolution of Horsea
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

Evolution

116
Unevolved
Horsea
 Water 
Bag Rare Candy Sprite
Level 32


117
First evolution
Seadra
 Water 
Bag Dragon Scale Sprite
Trade
holding Dragon Scale


230
Second evolution
Kingdra
 Water  Dragon 

115MS #115: Kangaskhan
Pokémon
#117: Seadra 117MS

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