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195MS #195: Quagsire
Pokémon
#197: Umbreon 197MS
This article is about the species. For a specific instance of this species, see Espeon (disambiguation).
Espeon
エーフィ Eifie
#196
196Espeon
Art by Ken Sugimori from FireRed and LeafGreen
Type
Psychic Unknown
Species
Sun Pokémon
Abilities
Synchronize Magic Bounce
Hidden Ability
Exp. at Lv. 100
1,000,000
Regional Pokédex numbers
Johto
#188
Hoenn
#341
Sinnoh
#167
Unova
#095
Regional Browser numbers
Fiore
R-186
Almia
R-101
Oblivia
R-079 N-058
Height
2'11″
Imperial
0.9 m
Metric
Weight
58.4 lbs.
Imperial
26.5 kg
Metric
Dex color
Purple
Catch rate
45 (5.9%)
Body style
Body08
Footprint
 F196 
Gender ratio
87.5% male, 12.5% female
Breeding
Field group 36 cycles
(9180 minimum steps)
EV yield
HP
0
Atk
0
Def
0
Sp.Atk
2
Sp.Def
0
Speed
0
Base Exp.: 197 Battle Exp.: 1971*

Espeon (Japanese: エーフィ Eifie) is a Psychic-type Pokémon.

It evolves from Eevee when leveled up with high friendship during the day or morning, or when around a Sun Shard. It is one of Eevee's final forms, the others being Vaporeon, Jolteon, Flareon, Umbreon, Leafeon, and Glaceon.

Biology

Physiology

Espeon has lilac fur, large ears with dark purple or blue ear insides and long tufts of fur below them, a red gem on its forehead and a pair of pupiless eyes with white irises and purple scleras. Espeon has four slim legs and tiny paws. Its slender tail, which is forked into two at the end, helps it to foresee possible futures. Its catlike appearance and sparkling red gem have caused some to mistake it for a relative of Persian. However, this gem merely augments its psychic powers.

Gender differences

None.

Special abilities

Espeon has developed psychic powers due to a combination of great loyalty to its Trainer and sunlight, with several signature special abilities attributable to its fine, sensitive fur. This very fine fur, which has the look and feel of velvet, is so sensitive, that as air currents pass through it, Espeon is able to sense things such as minute shifts in the air, and predict changes in the weather or the opponent's next move. Like most fully evolved Pokémon, Espeon can learn Hyper Beam or Giga Impact. Connecting with its affinity to sunlight, it is able to learn the healing move Morning Sun.

Behavior

Espeon are very loyal to their Trainers and will protect them from harm. They enjoy basking in full sunlight. The tip of its forked tail quivers when it is predicting its opponent's next move.

Habitat

Urban

Urban Pokémon

Espeon are usually found in areas that receive a lot of light, or, more commonly under the care of people.

Pokédex entries

This Pokémon was unavailable prior to Generation I.
Generation I
Kanto
By reading air currents, it can predict things such as the weather or its foe's next move.
Generation II
Johto
It uses the fine hair that covers its body to sense air currents and predict its enemy's actions.
 ???
No Pokédex data is available.


Game locations

This Pokémon was unavailable prior to Generation I.
Generation I
Kanto
None Evolve Eevee
Generation II
Johto
None Evolve Eevee

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 65
125 - 172 240 - 334
Attack: 65
63 - 128 121 - 251
Defense: 60
58 - 123 112 - 240
Sp.Atk: 130
121 - 200 238 - 394
Sp.Def: 95
90 - 161 175 - 317
Speed: 110
103 - 178 202 - 350
Total: 525   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Pokéathlon stats

Speed
3/3 ★★★
Power
2/3 ★★
Skill
4/5 ★★★★
Stamina
2/2 ★★
Jump
3/4 ★★★
Total
14/17 ★★

Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
None
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
None

Learnset

By leveling up

Generation V
Other generations:
II - III - IV
BW B2W2 Move Type Cat. Power Accuracy PP
00Start 00Start Helping Hand Normal Status 0000 —}}—% 20
00Start 00Start Tackle Normal Physical 05050 100}}100% 35
00Start 00Start Tail Whip Normal Status 0000 100}}100% 30
088 055 Sand-Attack Ground Status 0000 100}}100% 15
1515 099 Confusion Psychic Special 05050 100}}100% 25
2222 1313 Quick Attack Normal Physical 04040 100}}100% 30
2929 1717 Swift Normal Special 06060 —}}—% 20
3636 2121 Psybeam Psychic Special 06565 100}}100% 20
4343 2525 Future Sight Psychic Special 100100 100}}100% 10
5757 2929 Psych Up Normal Status 0000 —}}—% 10
7171 3333 Morning Sun Normal Status 0000 —}}—% 5
6464 3737 Psychic Psychic Special 09090 100}}100% 10
5050 4141 Last Resort Normal Physical 140140 100}}100% 5
7878 4545 Power Swap Psychic Status 0000 —}}—% 10
  • A level of "Start" indicates a move that will be known by a Espeon obtained at level 1 in Generation V
  • Bold indicates a move that gets STAB when used by Espeon
  • Italic indicates a move that gets STAB only when used by an evolution of Espeon
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
II - III - IV
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Psychic Sprite TM03 Psyshock Psychic Special 80 100% 10
Bag TM Psychic Sprite TM04 Calm Mind Psychic Status —% 20
Bag TM Poison Sprite TM06 Toxic Poison Status 90% 10
Bag TM Normal Sprite TM10 Hidden Power Normal Special 100% 15
Bag TM Fire Sprite TM11 Sunny Day Fire Status —% 5
Bag TM Normal Sprite TM15 Hyper Beam Normal Special 150 90% 5
Bag TM Psychic Sprite TM16 Light Screen Psychic Status —% 30
Bag TM Normal Sprite TM17 Protect Normal Status —% 10
Bag TM Water Sprite TM18 Rain Dance Water Status —% 5
Bag TM Psychic Sprite TM19 Telekinesis Psychic Status —% 15
Bag TM Normal Sprite TM21 Frustration Normal Physical 100% 20
Bag TM Normal Sprite TM27 Return Normal Physical 100% 20
Bag TM Ground Sprite TM28 Dig Ground Physical 80 100% 10
Bag TM Psychic Sprite TM29 Psychic Psychic Special 90 100% 10
Bag TM Ghost Sprite TM30 Shadow Ball Ghost Special 80 100% 15
Bag TM Normal Sprite TM32 Double Team Normal Status —% 15
Bag TM Psychic Sprite TM33 Reflect Psychic Status —% 20
Bag TM Normal Sprite TM42 Facade Normal Physical 70 100% 20
Bag TM Psychic Sprite TM44 Rest Psychic Status —% 10
Bag TM Normal Sprite TM45 Attract Normal Status 100% 15
Bag TM Normal Sprite TM48 Round Normal Special 60 100% 15
Bag TM Normal Sprite TM49 Echoed Voice Normal Special 40 100% 15
Bag TM Normal Sprite TM67 Retaliate Normal Physical 70 100% 5
Bag TM Normal Sprite TM68 Giga Impact Normal Physical 150 90% 5
Bag TM Normal Sprite TM70 Flash Normal Status 100% 20
Bag TM Normal Sprite TM77 Psych Up Normal Status —% 10
Bag TM Normal Sprite TM83 Work Up Normal Status —% 30
Bag TM Psychic Sprite TM85 Dream Eater Psychic Special 100 100% 15
Bag TM Grass Sprite TM86 Grass Knot Grass Special 100% 20
Bag TM Normal Sprite TM87 Swagger Normal Status 90% 15
Bag TM Normal Sprite TM90 Substitute Normal Status —% 10
Bag TM Psychic Sprite TM92 Trick Room Psychic Status —% 5
Bag HM Normal Sprite HM01 Cut Normal Physical 50 95% 30
  • Bold indicates a move that gets STAB when used by Espeon
  • Italic indicates a move that gets STAB only when used by an evolution of Espeon
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
II - III - IV
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
209MS210MS216MS231MS Charm Normal Status 100% 20
056MS216MS217MS Covet Normal Physical 60 100% 40
220MS221MS473MS231MS Endure Normal Status —% 10
216MS217MS Fake Tears Dark Status 100% 20
206MS231MS Flail Normal Physical 100% 15
231MS Natural Gift Normal Physical 100% 15
190MS424MS Tickle Normal Status 100% 20
025MS
194MS195MS206MS Yawn Normal Status —% 10Munna Yawn Normal Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Espeon in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Espeon in that game.
  • Bold indicates a move that gets STAB when used by Espeon
  • Italic indicates a move that gets STAB only when used by an evolution of Espeon
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
II - III - IV
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Covet Normal Physical 60 100% 40
B W B2 W2 Heal Bell Normal Status —% 5
B W B2 W2 Helping Hand Normal Status —% 20
B W B2 W2 Hyper Voice Normal Special 90 100% 10
B W B2 W2 Iron Tail Steel Physical 100 75% 15
B W B2 W2 Last Resort Normal Physical 140 100% 5
B W B2 W2 Magic Coat Psychic Status —% 15
B W B2 W2 Magic Room Psychic Status —% 10
B W B2 W2 Signal Beam Bug Special 75 100% 15
B W B2 W2 Skill Swap Psychic Status —% 10
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 Trick Psychic Status 100% 10
B W B2 W2 Zen Headbutt Psychic Physical 80 90% 15
  • A black abbreviation in a colored box indicates that Espeon can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Espeon cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Espeon
  • Italic indicates a move that gets STAB only when used by an evolution of Espeon
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation V
Other generations:
II - III - IV
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
133MS Growl Normal Status 100% 40
133MS Bite Dark Physical 60 100% 25
133MS Charm Normal Status 100% 20
133MS Baton Pass Normal Status —% 40
133MS Double-Edge Normal Physical 120 100% 15
133MS Take Down Normal Physical 90 85% 20
133MS Trump Card Normal Special —% 5
  • Bold indicates a move that gets STAB when used by Espeon
  • Italic indicates a move that gets STAB only when used by an evolution of Espeon
  • Click on the generation numbers at the top to see moves from other generations

Evolution

133
Unevolved
Eevee
 Normal 
Bag Soothe Bell Sprite
Friendship
(Daytime)


196
First evolution
Espeon
 Psychic 

195MS #195: Quagsire
Pokémon
#197: Umbreon 197MS

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