This article is about the species. For a specific instance of this species, see Dragonite (disambiguation) .
Abilities
Inner Focus
----- Blue-Striped
-----
Multiscale Hidden Ability
Regional Pokédex numbers
Kanto #149
Johto #248
Hoenn #304
Sinnoh —
Unova
Not in any regional Pokédex
Regional Browser numbers
Fiore R-038
Almia R—
Oblivia
Height
7'03"Imperial
2.2 mMetric
7'03"/2.2 mRed-Striped
0'0"/0.0 mBlue-Striped
0'0"/0.0 m
Weight
463.0 lbs.Imperial
210.0 kgMetric
463.0 lbs./210.0 kgRed-Striped
0.0 lbs./0.0 kgBlue-Striped
0.0 lbs./0.0 kg
Breeding
Water 1 andDragon groups
41 cycles (10455 minimum steps)
EV yield
HP 0
Atk 3
Def 0
Sp.Atk 0
Sp.Def 0
Speed 0
Base Exp.: 218
Battle Exp.: 2181*
Dragonite (Japanese : カイリュー Kairyu ) is a dual-type Dragon /Flying pseudo-legendary Pokémon .
It evolves from Dragonair starting at level 55. It is the final form of Dratini .
Biology
Physiology
Despite being bulky, Dragonite are incredibly agile and fast. Unlike their pre-evolutions, they are orange and possess arms and legs, all of which are equipped with three claws. Dragonite is considerably shorter than Dragonair , having lost its serpentine form. However, it retains the horn on its forehead that it possessed as a Dragonair, although it is now colored orange like most of Dragonite's body. They resemble bipedal European dragons, and each one has a pair of little green-colored wings that can increase in size while flying. They have a taller stature than most humans. Dragonite also possess S-shaped yellow antennae and a cream-colored, striated underbelly.
Gender differences
None.
Special abilities
Dragonite are very strong Pokémon. When they become particularly angry, they may go on a rampage , and will be unable to control their aggression for some time. They are also able to use many elemental attacks such as Thunder , Ice Beam , Flamethrower , Water Pulse , and the elemental punches. The speed of their flight is so immense they are able to circle the globe in sixteen hours, traveling roughly 1,556 mph , or about three times the speed of an average airplane.
Behavior
Dragonite have a kindhearted disposition and are said to have human-like intelligence. They have been said to save people from drowning and lead ships that have been trapped in storms to safety. If angered, however, they are capable of going on uncontrollable rampages with devastating results.
Habitat
Water's-edge Pokémon
Dragonite are very rare in the wild. People have claimed that there is an island somewhere that only Dragonite inhabit.
Pokédex entries
This Pokémon was unavailable prior to Generation I.
Generation I
It can fly in spite of its big and bulky physique. It circles the globe in just 16 hours.
Generation II
This marine Pokémon has an impressive build that lets it freely fly over raging seas without trouble.
No Pokédex data is available.
Game locations
This Pokémon was unavailable prior to Generation I.
Game locations
{{Availability|
type=dragon |
type2=flying|
gen=1 |
rbarea=Evolve Dragonair |
jbarea=Evolve Dragonair |
Stats
Base stats
Stat
Range
At Lv. 50
At Lv. 100
151 - 198
292 - 386
125 - 204
245 - 403
90 - 161
175 - 317
94 - 167
184 - 328
94 - 167
184 - 328
76 - 145
148 - 284
Minimum stats are calculated with 0 EVs , IVs of 0, and a hindering nature , if applicable.
Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
This Pokémon's Special base stat in Generation I was 100 .
Pokéathlon stats
Type effectiveness
Under normal battle conditions in Generation V, this Pokémon is:
Notes:
If Gravity is in effect, this Pokémon is given an Iron Ball or a Ring Target , or it is affected by Smack Down or Ingrain , the effectiveness of Ground-type moves is 1×.
Learnset
Generation V
Other generations:
I - II - III - IV
Level
Move
Type
Cat.
Pwr.
Acc.
PP
00 Start
Fire Punch
Fire
Physical
075 75
100 100%
15
00 Start
ThunderPunch
Electric
Physical
075 75
100 100%
15
00 Start
Roost
Flying
Status
0000 —
— —%
10
00 Start
Wrap
Normal
Physical
015 15
090 90%
20
00 Start
Leer
Normal
Status
0000 —
100 100%
30
00 Start
Thunder Wave
Electric
Status
0000 —
100 100%
20
00 Start
Twister
Dragon
Special
040 40
100 100%
20
05 5
Thunder Wave
Electric
Status
0000 —
100 100%
20
11 11
Twister
Dragon
Special
040 40
100 100%
20
15 15
Dragon Rage
Dragon
Special
0000 —
100 100%
10
21 21
Slam
Normal
Physical
080 80
075 75%
20
25 25
Agility
Psychic
Status
0000 —
— —%
30
33 33
Dragon Tail
Dragon
Physical
060 60
090 90%
10
39 39
Aqua Tail
Water
Physical
090 90
090 90%
10
47 47
Dragon Rush
Dragon
Physical
100 100
075 75%
10
53 53
Safeguard
Normal
Status
0000 —
— —%
25
55 55
Wing Attack
Flying
Physical
060 60
100 100%
35
61 61
Dragon Dance
Dragon
Status
0000 —
— —%
20
67 67
Outrage
Dragon
Physical
120 120
100 100%
10
75 75
Hyper Beam
Normal
Special
150 150
090 90%
5
81 81
Hurricane
Flying
Special
120 120
070 70%
10
A level of "Start" indicates a move that will be known by a Dragonite obtained at level 1 in Generation V
Bold indicates a move that gets STAB when used by Dragonite
Italic indicates a move that gets STAB only when used by an evolution of Dragonite
Click on the generation numbers at the top to see level-up moves from other generations
By TM /HM
Generation V
Other generations:
I - II - III - IV
TM
Move
Type
Cat.
Pwr.
Acc.
PP
TM01
Hone Claws
Dark
Status
—
—%
15
TM02
Dragon Claw
Dragon
Physical
80
100%
15
TM05
Roar
Normal
Status
—
100%
20
TM06
Toxic
Poison
Status
—
90%
10
TM07
Hail
Ice
Status
—
—%
10
TM10
Hidden Power
Normal
Special
—
100%
15
TM11
Sunny Day
Fire
Status
—
—%
5
TM13
Ice Beam
Ice
Special
95
100%
10
TM14
Blizzard
Ice
Special
120
70%
5
TM15
Hyper Beam
Normal
Special
150
90%
5
TM16
Light Screen
Psychic
Status
—
—%
30
TM17
Protect
Normal
Status
—
—%
10
TM18
Rain Dance
Water
Status
—
—%
5
TM20
Safeguard
Normal
Status
—
—%
25
TM21
Frustration
Normal
Physical
—
100%
20
TM24
Thunderbolt
Electric
Special
95
100%
15
TM25
Thunder
Electric
Special
120
70%
10
TM26
Earthquake
Ground
Physical
100
100%
10
TM27
Return
Normal
Physical
—
100%
20
TM31
Brick Break
Fighting
Physical
75
100%
15
TM32
Double Team
Normal
Status
—
—%
15
TM35
Flamethrower
Fire
Special
95
100%
15
TM37
Sandstorm
Rock
Status
—
—%
10
TM38
Fire Blast
Fire
Special
120
85%
5
TM39
Rock Tomb
Rock
Physical
50
80%
10
TM40
Aerial Ace
Flying
Physical
60
—%
20
TM42
Facade
Normal
Physical
70
100%
20
TM44
Rest
Psychic
Status
—
—%
10
TM45
Attract
Normal
Status
—
100%
15
TM48
Round
Normal
Special
60
100%
15
TM52
Focus Blast
Fighting
Special
120
70%
5
TM56
Fling
Dark
Physical
—
100%
10
TM58
Sky Drop
Flying
Physical
60
100%
10
TM59
Incinerate
Fire
Special
30
100%
15
TM68
Giga Impact
Normal
Physical
150
90%
5
TM71
Stone Edge
Rock
Physical
100
80%
5
TM73
Thunder Wave
Electric
Status
—
100%
20
TM78
Bulldoze
Ground
Physical
60
100%
20
TM80
Rock Slide
Rock
Physical
75
90%
10
TM82
Dragon Tail
Dragon
Physical
60
90%
10
TM87
Swagger
Normal
Status
—
90%
15
TM90
Substitute
Normal
Status
—
—%
10
TM94
Rock Smash
Fighting
Physical
40
100%
15
HM01
Cut
Normal
Physical
50
95%
30
HM02
Fly
Flying
Physical
90
95%
15
HM03
Surf
Water
Special
95
100%
15
HM04
Strength
Normal
Physical
80
100%
15
HM05
Waterfall
Water
Physical
80
100%
15
HM06
Dive
Water
Physical
80
100%
10
Bold indicates a move that gets STAB when used by Dragonite
Italic indicates a move that gets STAB only when used by an evolution of Dragonite
Click on the generation numbers at the top to see TM moves from other generations
By breeding
Generation V
Other generations:
II - III - IV
Father
Move
Type
Cat.
Pwr.
Acc.
PP
Aqua Jet
Water
Physical
40
100%
20
Dragon Dance
Dragon
Status
—
—%
20
Dragon Pulse
Dragon
Special
90
100%
10
Dragon Rush
Dragon
Physical
100
75%
10
ExtremeSpeed ‡
Normal
Physical
80
100%
5
Haze
Ice
Status
—
—%
30
Iron Tail *
Steel
Physical
100
75%
15
Mist
Ice
Status
—
—%
30
Supersonic
Normal
Status
—
55%
20
Water Pulse
Water
Special
60
100%
20
Moves marked with an asterisk (*) must be chain bred onto Dragonite in Generation V
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Dragonite in that game.
Bold indicates a move that gets STAB when used by Dragonite
Italic indicates a move that gets STAB only when used by an evolution of Dragonite
Click on the generation numbers at the top to see Egg moves from other generations
By tutoring
Generation V
Other generations:
II - III - IV
Game
Move
Type
Cat.
Pwr.
Acc.
PP
B
W
B2
W2
Aqua Tail
Water
Physical
90
90%
10
B
W
B2
W2
Bind
Normal
Physical
15
85%
20
B
W
B2
W2
Draco Meteor
Dragon
Special
140
90%
5
B
W
B2
W2
Dragon Pulse
Dragon
Special
90
100%
10
B
W
B2
W2
Fire Punch
Fire
Physical
75
100%
15
B
W
B2
W2
Heat Wave
Fire
Special
100
90%
10
B
W
B2
W2
Ice Punch
Ice
Physical
75
100%
15
B
W
B2
W2
Icy Wind
Ice
Special
55
95%
15
B
W
B2
W2
Iron Head
Steel
Physical
80
100%
15
B
W
B2
W2
Iron Tail
Steel
Physical
100
75%
15
B
W
B2
W2
Outrage
Dragon
Physical
120
100%
10
B
W
B2
W2
Roost
Flying
Status
—
—%
10
B
W
B2
W2
Sleep Talk
Normal
Status
—
—%
10
B
W
B2
W2
Snore
Normal
Special
40
100%
15
B
W
B2
W2
Superpower
Fighting
Physical
120
100%
5
B
W
B2
W2
Tailwind
Flying
Status
—
—%
30
B
W
B2
W2
ThunderPunch
Electric
Physical
75
100%
15
A black abbreviation in a colored box indicates that Dragonite can be tutored the move in that game
A colored abbreviation in a white box indicates that Dragonite cannot be tutored the move in that game
Bold indicates a move that gets STAB when used by Dragonite
Italic indicates a move that gets STAB only when used by an evolution of Dragonite
Click on the generation numbers at the top to see Move Tutor moves from other generations
Generation V
Other generations:
I - II - III - IV
Stage
Move
Type
Cat.
Pwr.
Acc.
PP
This Pokémon has no moves exclusive to prior evolutions.
Bold indicates a move that gets STAB when used by Dragonite
Italic indicates a move that gets STAB only when used by an evolution of Dragonite
Click on the generation numbers at the top to see moves from other generations
Evolution