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147MS #147: Dratini
Pokémon
#149: Dragonite 149MS
This article is about the species. For a specific instance of this species, see Dragonair (disambiguation).
Dragonair
ハクリュー Hakuryu
#148
148Dragonair
Art by Ken Sugimori from FireRed and LeafGreen
Type
Dragon Unknown
Species
Dragon Pokémon
Abilities
Shed Skin Marvel Scale
Hidden Ability
Exp. at Lv. 100
1,250,000
Regional Pokédex numbers
Kanto
#148
Johto
#247
Hoenn
#303
Regional Browser numbers
Almia
R-219
Height
13'01"
Imperial
4.0 m
Metric
Weight
36.4 lbs.
Imperial
16.5 kg
Metric
Dex color
Blue
Catch rate
45 (5.9%)
Body style
Body02
Footprint
 F148 
Gender ratio
50% male, 50% female
Breeding
Water 1 and
Dragon groups
41 cycles
(10455 minimum steps)
EV yield
HP
0
Atk
2
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
Base Exp.: 144 Battle Exp.: 1441*

Dragonair (Japanese: ハクリュー Hakuryu) is a Dragon-type Pokémon.

It evolves from Dratini starting at level 30 and evolves into Dragonite starting at level 55.

Biology

Physiology

Dragonair are long, serpentine Pokémon that can be up to 13 feet long. They have dark, glossy eyes and a small horn on their foreheads. On either side of their heads are small feathery wings. Dragonair are covered in sapphire blue scales, except for their bellies, which are a bright white. A feature unique to Dragonair are the small blue orbs that appear under their necks and on the ends of their tails. They somewhat resemble larger versions of their pre-evolutionary forms.

Gender differences

None.

Special abilities

Dragonair give out a distinct, gentle aura that can be felt by humans. Dragonair seem to be able to make their wings grow to large sizes in order to fly, causing many people to see these Pokémon flying. Dragonair also host a large amount of energy within their bodies, which they discharge from their crystals, allowing them to change the weather. Dragonair's orbs can be used as a source of light.

Behavior

Dragonair are docile Pokémon that give out a gentle aura that can be felt by people nearby. Although shy and protective of their habitat, they are also very powerful dragon Pokémon. Dragonair have the ability to shed their skin, ridding their bodies of unwanted ailments.

Habitat

Watersedge

Water's-edge Pokémon

Dragonair are rare Pokémon that often inhabit lakes and seas. The best places to look for one might be Kanto Safari Zone and Dragon's Den.

Pokédex entries

This Pokémon was unavailable prior to Generation I.
Generation I
Kanto
It is said to live in seas and lakes. Even though it has no wings, it has been seen flying occasionally.
Generation II
Johto
They say that if it emits an aura from its whole body, the weather will begin to change instantly.
 ???
No Pokédex data is available.


Game locations

This Pokémon was unavailable prior to Generation I.
Generation I
Kanto
Rare Safari Zone
Generation II
Johto
Rare Dragon's Den

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 61
121 - 168 232 - 326
Attack: 84
80 - 149 155 - 293
Defense: 65
63 - 128 121 - 251
Sp.Atk: 70
67 - 134 130 - 262
Sp.Def: 70
67 - 134 130 - 262
Speed: 70
67 - 134 130 - 262
Total: 420   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
  • This Pokémon's  Special  base stat in Generation I was 70.


Pokéathlon stats

Speed
3/4 ★★★
Power
2/3 ★★
Skill
3/4 ★★★
Stamina
3/3 ★★★
Jump
4/5 ★★★★
Total
15/19 ★★★

Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire ½×
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire ½×
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire ½×
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire ½×
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
None

Learnset

By leveling up

Generation V
Other generations:
I - II - III - IV
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Wrap Normal Physical 01515 09090% 20
00Start Leer Normal Status 0000 100100% 30
00Start Thunder Wave Electric Status 0000 100100% 20
00Start Twister Dragon Special 04040 100100% 20
055 Thunder Wave Electric Status 0000 100100% 20
1111 Twister Dragon Special 04040 100100% 20
1515 Dragon Rage Dragon Special 0000 100100% 10
2121 Slam Normal Physical 08080 07575% 20
2525 Agility Psychic Status 0000 —% 30
3333 Dragon Tail Dragon Physical 06060 09090% 10
3939 Aqua Tail Water Physical 09090 09090% 10
4747 Dragon Rush Dragon Physical 100100 07575% 10
5353 Safeguard Normal Status 0000 —% 25
6161 Dragon Dance Dragon Status 0000 —% 20
6767 Outrage Dragon Physical 120120 100100% 10
7575 Hyper Beam Normal Special 150150 09090% 5
  • A level of "Start" indicates a move that will be known by a Dragonair obtained at level 1 in Generation V
  • Bold indicates a move that gets STAB when used by Dragonair
  • Italic indicates a move that gets STAB only when used by an evolution of Dragonair
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
I - II - III - IV
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Poison Sprite TM06 Toxic Poison Status 90% 10
Bag TM Ice Sprite TM07 Hail Ice Status —% 10
Bag TM Normal Sprite TM10 Hidden Power Normal Special 100% 15
Bag TM Fire Sprite TM11 Sunny Day Fire Status —% 5
Bag TM Ice Sprite TM13 Ice Beam Ice Special 95 100% 10
Bag TM Ice Sprite TM14 Blizzard Ice Special 120 70% 5
Bag TM Normal Sprite TM15 Hyper Beam Normal Special 150 90% 5
Bag TM Psychic Sprite TM16 Light Screen Psychic Status —% 30
Bag TM Normal Sprite TM17 Protect Normal Status —% 10
Bag TM Water Sprite TM18 Rain Dance Water Status —% 5
Bag TM Normal Sprite TM20 Safeguard Normal Status —% 25
Bag TM Normal Sprite TM21 Frustration Normal Physical 100% 20
Bag TM Electric Sprite TM24 Thunderbolt Electric Special 95 100% 15
Bag TM Electric Sprite TM25 Thunder Electric Special 120 70% 10
Bag TM Normal Sprite TM27 Return Normal Physical 100% 20
Bag TM Normal Sprite TM32 Double Team Normal Status —% 15
Bag TM Fire Sprite TM35 Flamethrower Fire Special 95 100% 15
Bag TM Fire Sprite TM38 Fire Blast Fire Special 120 85% 5
Bag TM Normal Sprite TM42 Facade Normal Physical 70 100% 20
Bag TM Psychic Sprite TM44 Rest Psychic Status —% 10
Bag TM Normal Sprite TM45 Attract Normal Status 100% 15
Bag TM Normal Sprite TM48 Round Normal Special 60 100% 15
Bag TM Fire Sprite TM59 Incinerate Fire Special 30 100% 15
Bag TM Electric Sprite TM73 Thunder Wave Electric Status 100% 20
Bag TM Dragon Sprite TM82 Dragon Tail Dragon Physical 60 90% 10
Bag TM Normal Sprite TM87 Swagger Normal Status 90% 15
Bag TM Normal Sprite TM90 Substitute Normal Status —% 10
Bag HM Water Sprite HM03 Surf Water Special 95 100% 15
Bag HM Water Sprite HM05 Waterfall Water Physical 80 100% 15
  • Bold indicates a move that gets STAB when used by Dragonair
  • Italic indicates a move that gets STAB only when used by an evolution of Dragonair
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
II - III - IV
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
055MS086MS087MS140MS141MS Aqua Jet Water Physical 40 100% 20
116MS117MS230MS130MS147MS148MS
149MS
Dragon Dance Dragon Status —% 20
116MS117MS230MS Dragon Pulse Dragon Special 90 100% 10
147MS148MS149MS Dragon Rush Dragon Physical 100 75% 10
147MS148MS149MS ExtremeSpeed Normal Physical 80 100% 5
023MS024MS194MS195MS Haze Ice Status —% 30
086MS087MS Iron Tail* Steel Physical 100 75% 15
131MS194MS195MS Mist Ice Status —% 30
226MS Supersonic Normal Status 55% 20
007MS008MS009MS054MS055MS072MS
073MS079MS080MS199MS131MS223MS
224MS226MS
Water Pulse Water Special 60 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Dragonair in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Dragonair in that game.
  • Bold indicates a move that gets STAB when used by Dragonair
  • Italic indicates a move that gets STAB only when used by an evolution of Dragonair
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
II - III - IV
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Aqua Tail Water Physical 90 90% 10
B W B2 W2 Bind Normal Physical 15 85% 20
B W B2 W2 Draco Meteor Dragon Special 140 90% 5
B W B2 W2 Dragon Pulse Dragon Special 90 100% 10
B W B2 W2 Icy Wind Ice Special 55 95% 15
B W B2 W2 Iron Tail Steel Physical 100 75% 15
B W B2 W2 Outrage Dragon Physical 120 100% 10
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
  • A black abbreviation in a colored box indicates that Dragonair can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Dragonair cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Dragonair
  • Italic indicates a move that gets STAB only when used by an evolution of Dragonair
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation V
Other generations:
I - II - III - IV
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Dragonair
  • Italic indicates a move that gets STAB only when used by an evolution of Dragonair
  • Click on the generation numbers at the top to see moves from other generations

Evolution

147
Unevolved
Dratini
 Dragon 
Bag Rare Candy Sprite
Level 30


148
First evolution
Dragonair
 Dragon 
Bag Rare Candy Sprite
Level 55


149
Second evolution
Dragonite
 Dragon  Flying 

147MS #147: Dratini
Pokémon
#149: Dragonite 149MS

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