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154MS #154: Meganium
Pokémon
#156: Quilava 156MS
This article is about the species. For a specific instance of this species, see Cyndaquil (disambiguation).
Cyndaquil
ヒノアラシ Hinoarashi
#155
155Cyndaquil
Art by Ken Sugimori from HeartGold and SoulSilver
Type
Fire Unknown
Species
Fire Mouse Pokémon
Abilities
Blaze Flash Fire
Hidden Ability
Exp. at Lv. 100
1,059,860
Regional Pokédex numbers
Johto
#004
Hoenn
#310
Regional Browser numbers
Fiore
R-019
Oblivia
R-157 N-077
Height
1'08"
Imperial
0.5 m
Metric
Weight
17.4 lbs.
Imperial
7.9 kg
Metric
Dex color
Yellow
Catch rate
45 (5.9%)
Body style
Body12
Footprint
 F155 
Gender ratio
87.5% male, 12.5% female
Breeding
Field group 21 cycles
(5355 minimum steps)
EV yield
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
1
Base Exp.: 65 Battle Exp.: 651*

Cyndaquil (Japanese: ヒノアラシ Hinoarashi) is a Fire-type Pokémon.

It evolves into Quilava starting at level 14, which evolves into Typhlosion starting at level 36.

Along with Chikorita and Totodile, Cyndaquil is one of the three starter Pokémon of Johto.

Biology

Physiology

Cyndaquil is small, bipedal Pokémon with bluish fur on top of its body, and a milky color on the underside. Although called the Fire Mouse Pokémon, Cyndaquil seems to be a composite of features from the echidna, seen in the flames erupting from its back, and the shrew, the general shape of its body. Its eyes are often closed, as it is still young. It has four red-colored spots on its back from which its flames erupt. It lacks claws on its forelimbs, but has a single claw on each hind foot.

Gender differences

None.

Special abilities

Cyndaquil is capable of defending itself by using the fire on its back. The fire grows more powerful as the Cyndaquil becomes more angry or defensive. Cyndaquil is also able to expel obscuring smoke to lower the accuracy of its opponent.

Behavior

Cyndaquil are usually timid, but its actual behavior depends on its personality. It tends to hide in most dangerous situations. Most Cyndaquil are inexperienced at first and don't know their strengths and weaknesses. If Cyndaquil is angry or surprised, such as from being attacked, it flares up its back for protection. Although its flames may burn vigorously in this emotional state, if Cyndaquil is tired the flames sputter fitfully with incomplete combustion.

Habitat

Grassland

Grassland Pokémon

Cyndaquil can adapt to many habitats, however, most are found in the care of Trainers, having been their starter Pokémon.

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation I.
Generation I
Kanto
It usually stays hunched over. If it is angry or surprised, it shoots flames out of its back.
Generation II
Johto
It is timid, and always curls itself up in a ball. If attacked, it flares up its back for protection.
 ???
No Pokédex data is available.


Game locations

This Pokémon was unavailable prior to Generation I.
Generation I
Kanto
None Trade
Generation II
Johto
One Starter Pokémon from Professor Elm in New Bark Town

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 39
99 - 146 188 - 282
Attack: 52
51 - 114 98 - 223
Defense: 43
43 - 104 81 - 203
Sp.Atk: 60
58 - 123 112 - 240
Sp.Def: 50
49 - 112 94 - 218
Speed: 65
63 - 128 121 - 251
Total: 309   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Pokéathlon stats

Speed
4/5 ★★★★
Power
2/4 ★★☆☆
Skill
3/3 ★★★
Stamina
1/3 ☆☆
Jump
3/3 ★★★
Total
13/18 ★★

Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
None
Notes:

Learnset

By leveling up

Generation V
Other generations:
II - III - IV
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Tackle Normal Physical 05050 100100% 35
00Start Leer Normal Status 0000 100100% 30
066 SmokeScreen Normal Status 0000 100100% 20
1010 Ember Fire Special 04040 100100% 25
1313 Quick Attack Normal Physical 04040 100100% 30
1919 Flame Wheel Fire Physical 06060 100100% 25
2222 Defense Curl Normal Status 0000 —% 40
2828 Flame Charge Fire Physical 05050 100100% 20
3131 Swift Normal Special 06060 —% 20
3737 Lava Plume Fire Special 08080 100100% 15
4040 Flamethrower Fire Special 09595 100100% 15
4646 Inferno Fire Special 100100 05050% 5
4949 Rollout Rock Physical 03030 09090% 20
5555 Double-Edge Normal Physical 120120 100100% 15
5858 Eruption Fire Special 150150 100100% 5
  • A level of "Start" indicates a move that will be known by a Cyndaquil obtained at level 1 in Generation V
  • Bold indicates a move that gets STAB when used by Cyndaquil
  • Italic indicates a move that gets STAB only when used by an evolution of Cyndaquil
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
II - III - IV
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Poison Sprite TM06 Toxic Poison Status 90% 10
Bag TM Normal Sprite TM10 Hidden Power Normal Special 100% 15
Bag TM Fire Sprite TM11 Sunny Day Fire Status —% 5
Bag TM Normal Sprite TM17 Protect Normal Status —% 10
Bag TM Normal Sprite TM21 Frustration Normal Physical 100% 20
Bag TM Normal Sprite TM27 Return Normal Physical 100% 20
Bag TM Ground Sprite TM28 Dig Ground Physical 80 100% 10
Bag TM Normal Sprite TM32 Double Team Normal Status —% 15
Bag TM Fire Sprite TM35 Flamethrower Fire Special 95 100% 15
Bag TM Fire Sprite TM38 Fire Blast Fire Special 120 85% 5
Bag TM Flying Sprite TM40 Aerial Ace Flying Physical 60 —% 20
Bag TM Normal Sprite TM42 Facade Normal Physical 70 100% 20
Bag TM Fire Sprite TM43 Flame Charge Fire Physical 50 100% 20
Bag TM Psychic Sprite TM44 Rest Psychic Status —% 10
Bag TM Normal Sprite TM45 Attract Normal Status 100% 15
Bag TM Normal Sprite TM48 Round Normal Special 60 100% 15
Bag TM Fire Sprite TM50 Overheat Fire Special 140 90% 5
Bag TM Fire Sprite TM59 Incinerate Fire Special 30 100% 15
Bag TM Fire Sprite TM61 Will-O-Wisp Fire Status 75% 15
Bag TM Normal Sprite TM87 Swagger Normal Status 90% 15
Bag TM Normal Sprite TM90 Substitute Normal Status —% 10
Bag TM Electric Sprite TM93 Wild Charge Electric Physical 90 100% 15
Bag HM Normal Sprite HM01 Cut Normal Physical 50 95% 30
  • Bold indicates a move that gets STAB when used by Cyndaquil
  • Italic indicates a move that gets STAB only when used by an evolution of Cyndaquil
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
II - III - IV
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
056MS057MS216MS217MS Covet Normal Physical 60 100% 40
028MS Crush Claw Normal Physical 75 95% 10
019MS020MS155MS156MS157MS231MS
232MS
Double-Edge Normal Physical 120 100% 15
032MS033MS034MS135MS Double Kick Fighting Physical 30 100% 30
037MS038MS Extrasensory Psychic Special 80 100% 30
037MS038MS058MS059MS Flame Burst Fire Special 70 100% 15
058MS059MS077MS078MS Flare Blitz Fire Physical 120 100% 15
161MS162MSSkittyDelcattyBunearyLopunny
Lucario
Foresight Normal Status —% 40
027MS028MS052MS053MS054MS055MS
056MS057MS161MS162MS190MS424MS
215MS461MS216MS217MS
Fury Swipes Normal Physical 18 80% 15
228MS229MS Howl Normal Status —% 40
019MS020MS025MS026MS037MS038MS
078MS133MS134MS135MS136MS196MS
197MS470MS471MS155MS156MS157MS
161MS162MS215MS461MS
Quick Attack Normal Physical 40 100% 30
058MS059MS Reversal Fighting Physical 100% 15
034MS056MS057MS128MS216MS217MS Thrash Normal Physical 120 100% 10
  • Moves marked with an asterisk (*) must be chain bred onto Cyndaquil in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Cyndaquil in that game.
  • Bold indicates a move that gets STAB when used by Cyndaquil
  • Italic indicates a move that gets STAB only when used by an evolution of Cyndaquil
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
II - III - IV
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Covet Normal Physical 60 100% 40
B W B2 W2 Fire Pledge Fire Special 50 100% 10
B W B2 W2 Heat Wave Fire Special 100 90% 10
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
  • A black abbreviation in a colored box indicates that Cyndaquil can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Cyndaquil cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Cyndaquil
  • Italic indicates a move that gets STAB only when used by an evolution of Cyndaquil
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

Evolution

155
Unevolved
Cyndaquil
 Fire 
Bag Rare Candy Sprite
Level 14


156
First evolution
Quilava
 Fire 
Bag Rare Candy Sprite
Level 36


157
Second evolution
Typhlosion
 Fire 

Starter Pokémon
Kanto
001MS
Bulbasaur
004MS
Charmander
007MS
Squirtle
025MS
Pikachu
133MS
Eevee
Johto
152MS
Chikorita
155MS
Cyndaquil
158MS
Totodile
154MS #154: Meganium
Pokémon
#156: Quilava 156MS

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