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221MS #221: Piloswine
Pokémon
#223: Remoraid 223MS
This article is about the species. For a specific instance of this species, see Corsola (disambiguation).
Corsola
サニーゴ Sunnygo
#222
222Corsola
Art by Ken Sugimori from HeartGold and SoulSilver
Type
Water Rock
Species
Coral Pokémon
Abilities
Hustle or Natural Cure Regenerator
Hidden Ability
Exp. at Lv. 100
800,000
Regional Pokédex numbers
Johto
#173
Hoenn
#180
Unova
#237
Regional Browser numbers
Almia
R-093
Oblivia
R-067
Height
2'00″
Imperial
0.6 m
Metric
Weight
11.0 lbs.
Imperial
5.0 kg
Metric
Dex color
Pink
Catch rate
60 (7.8%)
Body style
Body14
Footprint
 F222 
Gender ratio
25% male, 75% female
Breeding
Water 1 and
Water 3 groups
21 cycles
(5355 minimum steps)
EV yield
HP
0
Atk
0
Def
1
Sp.Atk
0
Sp.Def
1
Speed
0
Base Exp.: 113 Battle Exp.: 1131*

Corsola (Japanese: サニーゴ Sunnygo) is a dual-type Water/Rock Pokémon.

It is not known to evolve into or from any other Pokémon.

Biology

Physiology

Corsola is a small, pink, roundish Pokémon with branch-like growths on its back. It has a white underside with four stubby legs. Corsola also has a pair of pink, stubby arms.

Gender differences

None.

Special abilities

Corsola are known to have great regenerative powers. Unlike real coral, which can take years to grow, if any of their horns are broken, it can grow back in as little as a single night. However, in order for this to function properly, they need clean ocean water. They cannot survive in polluted water.

Corsola is somewhat of a defensive Pokémon. It is capable of using self-healing attacks such as Recover and Aqua Ring. Corsola is also capable of using a few stat-boosting moves such as Barrier, Calm Mind, and Amnesia. Corsola is one of the few Pokémon that can learn Power Gem and also learns some Ground-type moves, such as Earth Power.

Behavior

Corsola often have a plucky, cheerful disposition and often form large social groups in their habitats. Occasionally these groups get so large that people may live atop them. Although they gear towards the defensive side of battling, Corsola usually show a cheerful determination and are prepared to do the best that they can.

Habitat

Sea

Sea Pokémon

Corsola live in the warm shallow waters of southern seas. Their environment needs to have plenty of clear water in order to thrive.

Diet

Corsola sustain themselves by absorbing nutrients from clear ocean water.

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation I.
Generation I
Kanto
In a south sea nation, the people live in communities that are built on groups of these Pokémon.
Generation II
Johto
It continuously sheds and grows. The tip of its head is prized as a treasure for its beauty.
 ???
No Pokédex data is available.


Game locations

This Pokémon was unavailable prior to Generation I.
Generation I
Kanto
None Trade
Generation II
Johto
Rare Cherrygrove City, Olivine City, Cianwood City, and Route 40Template:Sup/tTemplate:Sup/t

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 55
115 - 162 220 - 314
Attack: 55
54 - 117 103 - 229
Defense: 85
81 - 150 157 - 295
Sp.Atk: 65
63 - 128 121 - 251
Sp.Def: 85
81 - 150 157 - 295
Speed: 35
36 - 95 67 - 185
Total: 380   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Pokéathlon stats

Speed
4/4 ★★★★
Power
2/3 ★★
Skill
2/3 ★★
Stamina
3/3 ★★★
Jump
3/3 ★★★
Total
14/16 ★★

Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Weak to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Immune to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Resistant to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None

Learnset

By leveling up

Generation V
Other generations:
II - III - IV
BW B2W2 Move Type Cat. Power Accuracy PP
00Start 00Start Tackle Normal Physical 05050 100}}100% 35
044 044 Harden Normal Status 0000 —}}—% 30
088 088 Bubble Water Special 02020 100}}100% 30
1313 1010 Recover Normal Status 0000 —}}—% 10
1616 1313 Refresh Normal Status 0000 —}}—% 20
2525 1717 BubbleBeam Water Special 06565 100}}100% 20
3232 2020 AncientPower Rock Special 06060 100}}100% 5
2828 2323 Lucky Chant Normal Status 0000 —}}—% 30
4040 2727 Spike Cannon Normal Physical 02020 100}}100% 15
N/AN/A 2929 Iron Defense Steel Status 0000 —}}—% 15
2020 3131 Rock Blast Rock Physical 02525 090}}90% 10
N/AN/A 3535 Endure Normal Status 0000 —}}—% 10
3737 3838 Aqua Ring Water Status 0000 —}}—% 20
4444 4141 Power Gem Rock Special 07070 100}}100% 20
4848 4545 Mirror Coat Psychic Special 0000 100}}100% 20
5353 4747 Earth Power Ground Special 09090 100}}100% 10
N/AN/A 5252 Flail Normal Physical 0000 100}}100% 15
  • A level of "Start" indicates a move that will be known by a Corsola obtained at level 1 in Generation V
  • Bold indicates a move that gets STAB when used by Corsola
  • Italic indicates a move that gets STAB only when used by an evolution of Corsola
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
II - III - IV
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Psychic Sprite TM04 Calm Mind Psychic Status —% 20
Bag TM Poison Sprite TM06 Toxic Poison Status 90% 10
Bag TM Ice Sprite TM07 Hail Ice Status —% 10
Bag TM Normal Sprite TM10 Hidden Power Normal Special 100% 15
Bag TM Fire Sprite TM11 Sunny Day Fire Status —% 5
Bag TM Ice Sprite TM13 Ice Beam Ice Special 95 100% 10
Bag TM Ice Sprite TM14 Blizzard Ice Special 120 70% 5
Bag TM Psychic Sprite TM16 Light Screen Psychic Status —% 30
Bag TM Normal Sprite TM17 Protect Normal Status —% 10
Bag TM Water Sprite TM18 Rain Dance Water Status —% 5
Bag TM Normal Sprite TM20 Safeguard Normal Status —% 25
Bag TM Normal Sprite TM21 Frustration Normal Physical 100% 20
Bag TM Ground Sprite TM26 Earthquake Ground Physical 100 100% 10
Bag TM Normal Sprite TM27 Return Normal Physical 100% 20
Bag TM Ground Sprite TM28 Dig Ground Physical 80 100% 10
Bag TM Psychic Sprite TM29 Psychic Psychic Special 90 100% 10
Bag TM Ghost Sprite TM30 Shadow Ball Ghost Special 80 100% 15
Bag TM Normal Sprite TM32 Double Team Normal Status —% 15
Bag TM Psychic Sprite TM33 Reflect Psychic Status —% 20
Bag TM Rock Sprite TM37 Sandstorm Rock Status —% 10
Bag TM Rock Sprite TM39 Rock Tomb Rock Physical 50 80% 10
Bag TM Normal Sprite TM42 Facade Normal Physical 70 100% 20
Bag TM Psychic Sprite TM44 Rest Psychic Status —% 10
Bag TM Normal Sprite TM45 Attract Normal Status 100% 15
Bag TM Normal Sprite TM48 Round Normal Special 60 100% 15
Bag TM Water Sprite TM55 Scald Water Special 80 100% 15
Bag TM Normal Sprite TM64 Explosion Normal Physical 250 100% 5
Bag TM Rock Sprite TM69 Rock Polish Rock Status —% 20
Bag TM Rock Sprite TM71 Stone Edge Rock Physical 100 80% 5
Bag TM Ground Sprite TM78 Bulldoze Ground Physical 60 100% 20
Bag TM Rock Sprite TM80 Rock Slide Rock Physical 75 90% 10
Bag TM Normal Sprite TM87 Swagger Normal Status 90% 15
Bag TM Normal Sprite TM90 Substitute Normal Status —% 10
Bag TM Fighting Sprite TM94 Rock Smash Fighting Physical 40 100% 15
Bag HM Water Sprite HM03 Surf Water Special 95 100% 15
Bag HM Normal Sprite HM04 Strength Normal Physical 80 100% 15
  • Bold indicates a move that gets STAB when used by Corsola
  • Italic indicates a move that gets STAB only when used by an evolution of Corsola
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
II - III - IV
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
054MS055MS079MS080MS199MS194MS
195MS
Amnesia Psychic Status —% 20
086MS087MS183MS184MS222MS226MS Aqua Ring Water Status —% 20
072MS073MS Barrier Psychic Status —% 30Stunfisk|Bide|Normal|Physical|—|—|10}}
131MS226MS Confuse Ray Ghost Status 100% 10
079MS080MS199MS Curse Ghost Status —% 10
090MS091MS Icicle Spear Ice Physical 25 100% 30
131MS194MS195MS Mist Ice Status —% 30
054MS055MS072MS073MS158MS159MS
160MSHuntail
Screech Normal Status 85% 40
007MS008MS009MS054MS055MS072MS
073MS079MS080MS199MS131MS223MS
224MS226MS
Water Pulse Water Special 60 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Corsola in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Corsola in that game.
  • Bold indicates a move that gets STAB when used by Corsola
  • Italic indicates a move that gets STAB only when used by an evolution of Corsola
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
II - III - IV
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Earth Power Ground Special 90 100% 10
B W B2 W2 Endeavor Normal Physical 100% 5
B W B2 W2 Icy Wind Ice Special 55 95% 15
B W B2 W2 Iron Defense Steel Status —% 15
B W B2 W2 Magic Coat Psychic Status —% 15
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 Stealth Rock Rock Status —% 20
  • A black abbreviation in a colored box indicates that Corsola can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Corsola cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Corsola
  • Italic indicates a move that gets STAB only when used by an evolution of Corsola
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

Evolution

222
Does not evolve
Corsola
 Water  Rock 

221MS #221: Piloswine
Pokémon
#223: Remoraid 223MS

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