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141MS #141: Kabutops
Pokémon
#143: Snorlax 143MS
Aerodactyl
プテラ Ptera
#142
142Aerodactyl
Art by Ken Sugimori from FireRed and LeafGreen
Type
Rock Flying
Species
Fossil Pokémon
Abilities
Rock Head or Pressure Unnerve
Hidden Ability
Exp. at Lv. 100
1,250,000
Regional Pokédex numbers
Kanto
#142
Johto
#229
Hoenn
#297
Regional Browser numbers
Fiore
R-198
Almia
R-258
Height
5'11"
Imperial
1.8 m
Metric
Weight
130.1 lbs.
Imperial
59.0 kg
Metric
Dex color
Purple
Catch rate
45 (5.9%)
Body style
Body09
Footprint
 F142 
Gender ratio
87.5% male, 12.5% female
Breeding
Flying group 31 cycles
(7905 minimum steps)
EV yield
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
2
Base Exp.: 202 Battle Exp.: 2021*

Aerodactyl (Japanese: プテラ Ptera) is a dual-type Rock/Flying Fossil Pokémon.

It is resurrected from an Old Amber and is not known to evolve into or from any other Pokémon.

Biology

Physiology

A ferocious, prehistoric Pokémon, it possesses serrated, saw-like fangs that it uses to tear through the throats of its prey. Its wings have light purple skin stretched from its side to its arms. It has a gray, oval-shaped body, and a tail with a triangular tip. Aerodactyl have dark green eyes, though the iris is barely visible.

Gender differences

None.

Special abilities

Aerodactyl is capable of flying at great speeds and tearing through prey with its fangs. Aerodactyl also shows some form of relationship to dragons, thus allowing it to learn Dragon- and Fire moves such as Dragon Claw, Fire Blast, and Flamethrower.

Behavior

Aerodactyl's preferred method of killing its victims is by tearing through their throats with its serrated, saw-like fangs.

Habitat

Mountain

Mountain Pokémon

The exact habitat of Aerodactyl is unknown. Even though living samples have been found underground in caves, so far most Aerodactyl are revived from Old Amber. It most likely lived in mountainous areas.

Diet

Aerodactyl's hard fangs suggests it might be a carnivore. Its sharp claws are probably used to capture prey. They seem to, though, enjoy eating pear-like fruit which grew in the forests of an island, hence implying that it may be an omnivore.

Pokédex entries

This Pokémon was unavailable prior to Generation I.
Generation I
Kanto
It was regenerated from a dinosaur's genetic matter that was found in amber. It flies with high-pitched cries.
Generation II
Johto
A vicious Pokémon from the distant past, it appears to have flown by spreading its wings and gliding.
 ???
No Pokédex data is available.


Game locations

This Pokémon was unavailable prior to Generation I.
Generation I
Kanto
One Revive Old Amber
Generation II
Johto
None Trade

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 80
140 - 187 270 - 364
Attack: 105
99 - 172 193 - 339
Defense: 65
63 - 128 121 - 251
Sp.Atk: 60
58 - 123 112 - 240
Sp.Def: 75
72 - 139 139 - 273
Speed: 130
121 - 200 238 - 394
Total: 515   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
  • This Pokémon's  Special  base stat in Generation I was 60.


Pokéathlon stats

Speed
5/5 ★★★★★
Power
2/3 ★★
Skill
2/2 ★★
Stamina
2/3 ★★
Jump
5/5 ★★★★★
Total
16/18 ★★★

Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Weak to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Immune to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Resistant to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Notes:

Learnset

By leveling up

Generation V
Other generations:
I - II - III - IV
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Ice Fang Ice Physical 06565 09595% 15
00Start Fire Fang Fire Physical 06565 09595% 15
00Start Thunder Fang Electric Physical 06565 09595% 15
00Start Wing Attack Flying Physical 06060 100100% 35
00Start Supersonic Normal Status 0000 05555% 20
00Start Bite Dark Physical 06060 100100% 25
00Start Scary Face Normal Status 0000 100100% 10
099 Roar Normal Status 0000 100100% 20
1717 Agility Psychic Status 0000 —% 30
2525 AncientPower Rock Special 06060 100100% 5
3333 Crunch Dark Physical 08080 100100% 15
4141 Take Down Normal Physical 09090 08585% 20
4949 Sky Drop Flying Physical 06060 100100% 10
5757 Iron Head Steel Physical 08080 100100% 15
6565 Hyper Beam Normal Special 150150 09090% 5
7373 Rock Slide Rock Physical 07575 09090% 10
8181 Giga Impact Normal Physical 150150 09090% 5
  • A level of "Start" indicates a move that will be known by a Aerodactyl obtained at level 1 in Generation V
  • Bold indicates a move that gets STAB when used by Aerodactyl
  • Italic indicates a move that gets STAB only when used by an evolution of Aerodactyl
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
I - II - III - IV
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Dark Sprite TM01 Hone Claws Dark Status —% 15
Bag TM Dragon Sprite TM02 Dragon Claw Dragon Physical 80 100% 15
Bag TM Normal Sprite TM05 Roar Normal Status 100% 20
Bag TM Poison Sprite TM06 Toxic Poison Status 90% 10
Bag TM Normal Sprite TM10 Hidden Power Normal Special 100% 15
Bag TM Fire Sprite TM11 Sunny Day Fire Status —% 5
Bag TM Dark Sprite TM12 Taunt Dark Status 100% 20
Bag TM Normal Sprite TM15 Hyper Beam Normal Special 150 90% 5
Bag TM Normal Sprite TM17 Protect Normal Status —% 10
Bag TM Water Sprite TM18 Rain Dance Water Status —% 5
Bag TM Normal Sprite TM21 Frustration Normal Physical 100% 20
Bag TM Rock Sprite TM23 Smack Down Rock Physical 50 100% 15
Bag TM Ground Sprite TM26 Earthquake Ground Physical 100 100% 10
Bag TM Normal Sprite TM27 Return Normal Physical 100% 20
Bag TM Normal Sprite TM32 Double Team Normal Status —% 15
Bag TM Fire Sprite TM35 Flamethrower Fire Special 95 100% 15
Bag TM Rock Sprite TM37 Sandstorm Rock Status —% 10
Bag TM Fire Sprite TM38 Fire Blast Fire Special 120 85% 5
Bag TM Rock Sprite TM39 Rock Tomb Rock Physical 50 80% 10
Bag TM Flying Sprite TM40 Aerial Ace Flying Physical 60 —% 20
Bag TM Dark Sprite TM41 Torment Dark Status 100% 15
Bag TM Normal Sprite TM42 Facade Normal Physical 70 100% 20
Bag TM Psychic Sprite TM44 Rest Psychic Status —% 10
Bag TM Normal Sprite TM45 Attract Normal Status 100% 15
Bag TM Dark Sprite TM46 Thief Dark Physical 40 100% 10
Bag TM Normal Sprite TM48 Round Normal Special 60 100% 15
Bag TM Flying Sprite TM58 Sky Drop Flying Physical 60 100% 10
Bag TM Fire Sprite TM59 Incinerate Fire Special 30 100% 15
Bag TM Dark Sprite TM66 Payback Dark Physical 50 100% 10
Bag TM Normal Sprite TM68 Giga Impact Normal Physical 150 90% 5
Bag TM Rock Sprite TM69 Rock Polish Rock Status —% 20
Bag TM Rock Sprite TM71 Stone Edge Rock Physical 100 80% 5
Bag TM Ground Sprite TM78 Bulldoze Ground Physical 60 100% 20
Bag TM Rock Sprite TM80 Rock Slide Rock Physical 75 90% 10
Bag TM Normal Sprite TM87 Swagger Normal Status 90% 15
Bag TM Normal Sprite TM90 Substitute Normal Status —% 10
Bag TM Fighting Sprite TM94 Rock Smash Fighting Physical 40 100% 15
Bag HM Flying Sprite HM02 Fly Flying Physical 90 95% 15
Bag HM Normal Sprite HM04 Strength Normal Physical 80 100% 15
  • Bold indicates a move that gets STAB when used by Aerodactyl
  • Italic indicates a move that gets STAB only when used by an evolution of Aerodactyl
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
II - III - IV
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
021MS022MS198MS430MS Assurance Dark Physical 50 100% 10
041MS042MS169MS083MS227MS Curse* Ghost Status —% 10
163MS 164MS Foresight Normal Status —% 40
021MS022MS084MS085MS198MS430MS Pursuit Dark Physical 40 100% 20
016MS017MS018MS021MS022MS163MS
164MS
Roost Flying Status —% 10
227MS Steel Wing Steel Physical 70 90% 25
016MS017MS018MS178MS198MS430MS Tailwind Flying Status —% 30
016MS017MS018MS Whirlwind Normal Status 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Aerodactyl in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Aerodactyl in that game.
  • Bold indicates a move that gets STAB when used by Aerodactyl
  • Italic indicates a move that gets STAB only when used by an evolution of Aerodactyl
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
II - III - IV
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Aqua Tail Water Physical 90 90% 10
B W B2 W2 Dragon Pulse Dragon Special 90 100% 10
B W B2 W2 Earth Power Ground Special 90 100% 10
B W B2 W2 Heat Wave Fire Special 100 90% 10
B W B2 W2 Iron Head Steel Physical 80 100% 15
B W B2 W2 Iron Tail Steel Physical 100 75% 15
B W B2 W2 Roost Flying Status —% 10
B W B2 W2 Sky Attack Flying Physical 140 90% 5
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 Stealth Rock Rock Status —% 20
B W B2 W2 Tailwind Flying Status —% 30
  • A black abbreviation in a colored box indicates that Aerodactyl can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Aerodactyl cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Aerodactyl
  • Italic indicates a move that gets STAB only when used by an evolution of Aerodactyl
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

Evolution

142
Does not evolve
Aerodactyl
 Rock  Flying 

141MS #141: Kabutops
Pokémon
#143: Snorlax 143MS

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